Super Mario Bros: Ztar Turmoil | |||||
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Update History
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Comments |
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supermariobrosfan Nov 14 2012, 10:05 PM |
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Trying it out right now.
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LSF Games Nov 15 2012, 1:14 PM |
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Theres a bug in the first level in the cave. You can run out of bounds on the right. (No solids) |
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ipuresonic99 Nov 18 2012, 6:33 PM |
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Playing the first level :) love how it's not just the regular hello engine, it's got the hint of an M-game :)
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Dim_Yimma_H Nov 19 2012, 9:56 PM |
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Gross, crazy stuff! Not exactly my type, but the graphics are very polished. Good combo of moody colors. Haha those giblet sounds really are a bit gross. |
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Syr Nov 28 2012, 7:53 PM |
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Urgh, such a frustrating game, sorry lol. The enemies are what pisses me off the most. And also, what's even more annoying is the sound effects. In the dialogue, the "gunshot" letter by letter was so annoying that playing this game on mute became a must. adding a review. And I'm not as nice as Vinny above. I'm telling it like it is. :( |
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Kopejo Nov 29 2012, 5:30 AM |
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The game includes many new features that makes it unique from past of Hello's games. It felt fresh. Some part were frustrating, but not impossible to beat. This is a hard Mario-game. I have also just finished world 2, so I don't know what is to come! |
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ToadDan Dec 2 2012, 12:03 PM |
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Not trying to be mean, but a Mario game is not a Mario game if it has guns.
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S.Koopa0 Sep 26 2016, 2:31 PM |
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How do I delete the game slots (like file A, file B, file C)?
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Henshinjaa Nov 17 2019, 11:08 PM |
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Is it just me or does the Rising Lava room of the third level seems a bit too hard considering that the game asks you to run or be killed and why does Mario/luigi's run state resets when he goes to another room?
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