Game Reviewed | Mario Floating Islands, by Blaster |
Review Author | Roo |
Created | May 16 2022, 7:16 PM |
Pros | + It's in THREE DEE! It's the FUTURE! + It's intriguing historically |
Cons | - It's not very good as a game, though - Mario is too blurry |
Gameplay 6 / 10 |
It's not a very good game, but the fact that it's 3D, and the fact that it still has more content than plenty of other 'full' fangames despite being a demo does give it some value. The controls are functional enough (except when trying to board a goshforsaken moving platform) and some of the levels offer enough platforming challenges to not feel like a total drag. |
Graphics 4 / 10 |
The scenery looks acceptable. There's some ground that uses the water texture for some reason, but it's not the end of the world. The objects in the world are also approximately acceptable. Some of them look a bit wonky or have weird artifacting, but 'twas 2008, so I'll give it a pass. However, Mario himself looks appalling. I might love Super Mario RPG and its sprites, but I don't love them when they're stretched into a blurry mess smack dab in the middle of my screen. Heck, Mario doesn't even always line up with his own shadow. |
Sound 7 / 10 |
Generic Mario midis and generic sound effects. They don't offend by sensibilities, but only because they made them go numb instead. |
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Not a very good game, but still worth a try just to see how 3D fangames were back in the day. |
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