A.NB's Platformer Framwork By: A.NB
A simple to use platforming framework for Game Maker Studio 1.4/2*.

- Pixel perfect movement & collision handling (Floor method based on Matt Thorson (celseste dev) work).
- Support for moving tiles including moving slopes, simply by using x_speed/y_speed on a tile.
- Controller prefabs such as a audio controller, screen controller and a culling system.
Support for looping music and variable display sizes.
- Example objects to get you started such as a simple, goomba like enemy, springs and question block-ish tiles.

* A proper version for 2.3 is planned with support for tile based collision.

SMW sound effects rip by: Hypernova.
Tileset by: Neweegee.
Uses GMSched by skyfoogle.
When used, do give credit. If you need any help, simply let me know.
Target Applications: GMS GMS2

Update History
06/03/21  Added some missing credits.
[O] Created: May 24 2021, 3:35 AM
[O] Updated: Never
[O] File Size: 1.04MB
[O] Views: 108
[O] Downloads: 16
[O] Favorites: 0
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Jun 11 2021, 9:51 PM
I'm using the Steam version of GMS1 and for some reason, when I try to open the file, it doesn't show up in the browse window. There's also no .exe file, so I can't even preview how everything works. Maybe I need to use the standalone (non-Steam) version, but I don't know what difference that would make.

Also, the Celeste dev's name is Maddy Thorson.
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