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Format | Sprite Sheets | Sprites and animation frames saved in a static image medium. |
Contents | Original | Sprites that are made completely from scratch. |
Update History
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Comments |
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CM30 Oct 28 2023, 11:50 AM |
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Damn these look great, nice job! I will say though, that whether these are ROM hack compatible depends on what kind of object they're used for. You could probably use them with a Star Coin type object due to blocks supporting multiple palettes, but they wouldn't work with a sprite (like the goal sphere or equivalents) since sprites can only use one palette row. |
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Gronami Oct 28 2023, 5:41 PM |
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Quote (CM30 on Oct 28 2023, 7:50 AM) Damn these look great, nice job! I will say though, that whether these are ROM hack compatible depends on what kind of object they're used for. You could probably use them with a Star Coin type object due to blocks supporting multiple palettes, but they wouldn't work with a sprite (like the goal sphere or equivalents) since sprites can only use one palette row. You can stack sprites can't you? Like the seed be its own sprite and the leaf be another |
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EliTheCoolestGuy Oct 28 2023, 8:25 PM |
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Awesome Awesome Awesome, Its So Awesome, The Spritesheet Is Very Awesome, Awesome Awesome Awesome, Its So Awesome I Got Goosebumps! Goosebumps Goosebumps Goosebumps I Got Goosebumps, On My Arms And On My Legs, Goosebumps Goosebumps I Got Goosebumps, I Got Goosebumps Goose-Goosebumps! (Watch https://www.youtube.com/watch?v=Avps_2gQ5FM For Context)
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zacmario Oct 28 2023, 8:50 PM |
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Quote (Gronami on Oct 28 2023, 5:41 PM) You can stack sprites can't you? Like the seed be its own sprite and the leaf be another Yes if you want to remove sprite tile limit and avoid screen slowdown from too many sprites. Not to mention code two different sprites. Personally I'm lazy and I would just lump the two pallets into one as snes supports 15 colors plus transparent anyways... |
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Gronami Oct 28 2023, 9:24 PM |
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Quote (zacmario on Oct 28 2023, 4:50 PM) Yes if you want to remove sprite tile limit and avoid screen slowdown from too many sprites. Not to mention code two different sprites. Personally I'm lazy and I would just lump the two pallets into one as snes supports 15 colors plus transparent anyways... Yea you can always just add the 3 Green to the palette |
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zacmario Oct 29 2023, 12:34 AM |
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It's the simple way, but some don't like that 😁
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SealLoverYT Oct 30 2023, 1:56 AM |
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Quote (zacmario on Oct 28 2023, 8:50 PM) Yes if you want to remove sprite tile limit and avoid screen slowdown from too many sprites. Not to mention code two different sprites. Personally I'm lazy and I would just lump the two pallets into one as snes supports 15 colors plus transparent anyways... Something to note here is that the royal seed room this would be used in would very likely be empty with very little sprites |
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