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May 19 2020, 2:08 PM
May 19 2020, 3:27 PM
1. The head kind of cuts off awkwardly on most of the frames. The best frames are probably the last 3 frames of the running turn and the last frame of the jump animation.
2. The forward/backward facing mario’s look weird. I’m not sure how to help with it as I don’t usually do turning sprites
3.Shading is pretty inconsistent , particularly with skin tones using grey shades and an orange outline and most things getting darker with the exeption of the gloves, which have cyan shading. I reccomend you look up how hue works in pixel art
4. I’d add a bit of a darker colour to the bottom of the hat’s brim so it looks more like there is a brim. The hat does look off on many occasions too
It’s a really good 1st sheet. It reminds me of the pixel art I’d do with Pixel Maker on my WiiU. I hope you take this advice to improve on your sprites.
P.S. Since you’re going to use this for a sprite animation, I recommend you make Mario more expressive (like with the M&L games). There is a reason those games are usually used for old flash animations and sprite comics
May 19 2020, 5:46 PM
Jun 10 2020, 4:46 AM
Mar 27 2021, 8:50 PM