Super Mario Bros: Level Master | |||||
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Update History
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Author | Summary | Score |
supermariofan360 | This is a game that could be fixed... alot! Although it was well put together... | 8 / 10 |
Snowstalker | Not the perfect game, but defenitely a fun platformer that's really worth your time. | 8 / 10 |
Average Score | 8 / 10 |
Comments |
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the_game_prince Jun 27 2009, 3:16 PM |
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HOLY COW, just looking at the thumbnail it looks amazing. I'm playing it right away. Everything else you made I tried to play crashed my computer, here's to hoping this one works. :)
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metroidmetroid Jun 27 2009, 4:13 PM |
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AMAZING! I LOVE IT!
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yosharioIII Jun 28 2009, 2:17 AM |
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isn't this like the already posted game "mario builder"?
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DragNaut Jun 28 2009, 10:46 AM |
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Quote (yosharioIII on Jun 28 2009, 3:17 AM) isn't this like the already posted game "mario builder"? mario builder by Ting_Thing was made with Hello's engine. Hello obviously made his own mario builder duplicate with his own engine. |
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Myuu Jun 28 2009, 11:32 PM |
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Quote (DragNaut on Jun 28 2009, 10:46 AM) mario builder by Ting_Thing was made with Hello's engine. Hello obviously made his own mario builder duplicate with his own engine. Was the original Mario Builder made with Hello's engine? A lot of people seem to think that, but to me it seemed a whole lot worse than Hello's engine. |
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CrayzMario64 Jun 30 2009, 5:04 AM |
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there should be a possibility to make worlds
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Snowstalker Jul 2 2009, 6:37 PM |
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Out of curiosity, where are the bosses?
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32724belnacreator Jul 2 2009, 9:38 PM |
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Thing_Things is better.
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YoungLink Jul 3 2009, 1:39 PM |
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I'll be honest here: This app doesn't work fine at all. No explicit tutorials, changes resolution without notifying (said many times already, this breaks certain screen-position-dependent apps running as well as desktop icons and all), and absolutely no on-screen hints at all. I may not be eligible to give comments for a less-than-one-minute gameplay, but I can at least say your game's first impression fails. |
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sparkles Jul 3 2009, 6:36 PM |
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YoungLink, you shouldn't complain about no help pop-ups/tutorials for something extremely simple.
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8-bit Gamer Jul 4 2009, 11:17 PM |
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This is an extremely great level builder, but it should have came with a tutorial or HUD that tells you controls, other than that it was fine.
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YoungLink Jul 5 2009, 5:39 PM |
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Quote (sparkles on Jul 3 2009, 6:36 PM) YoungLink, you shouldn't complain about no help pop-ups/tutorials for something extremely simple. I won't complain if it's simpler than Macromedia Flash Paper. But it's not. Heck, I even complain about this for Flash Player. And you know, having to memorize all those shortcut keys from the get-go isn't user friendly. |
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Luigi Mario Jul 5 2009, 11:05 PM |
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Quote (YoungLink on Jul 5 2009, 5:39 PM) I won't complain if it's simpler than Macromedia Flash Paper. But it's not. Heck, I even complain about this for Flash Player. And you know, having to memorize all those shortcut keys from the get-go isn't user friendly. Just right them down on a simple medium piece of paper with any writing tools, it's a bit short to write them so it won't get hand tired. ;) |
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Snowstalker Jul 6 2009, 2:39 PM |
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How do I save a completed level? I forgot.
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Luigi Mario Jul 7 2009, 12:00 AM |
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Quote (Snowstalker on Jul 6 2009, 2:39 PM) How do I save a completed level? I forgot. Press the s button, you can also create your own name. After you save, press e to exit to the map and with the portal icon thingy, click your saved name and you can play it. |
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Luigi Mario Jul 7 2009, 12:04 AM |
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Hello's level builder is way awesome. In ting thing's (no offense), you can't do ground slopes on some of the same ground tiles. Plus, when I tested my own level (i put the blue checkered floor as in for castle exit), Mario fell for no reason... O_o |
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Pooka Jul 7 2009, 7:12 PM |
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How do you make pipes, or any other tiles, solid. the example levels are fine, but any I make won't work. Am I just an idiot? :P
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Z-master Jul 8 2009, 6:21 PM |
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Okay, this thing is amazing. Like, wow. You included Bony Beetle? Urchin? Subcon enimies? It's amazing. Also, the powerups blow my mind. Win/win! |
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Black Boo Jul 10 2009, 5:38 PM |
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Fun, but thre's a big glitch. If you get a game over while testing, then go and play again, you have 0 lives and get a game over next time you die.
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DJ Yoshiman Jul 10 2009, 6:40 PM |
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Quote (Luigi Mario on Jul 5 2009, 5:05 PM) Just right them down on a simple medium piece of paper with any writing tools, it's a bit short to write them so it won't get hand tired. ;) that's ridiculous the last time i did something like that was about 15 years ago when i was playing King's Quest and had to write down puzzle items to remember the standards have changed considerably since then |
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Snowstalker Jul 11 2009, 1:35 AM |
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Okay, now I forgot where the saved levels go. I can't find them. I tried Documents and Settings, My Documents, everything.
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Matthew Coburn Jul 11 2009, 1:58 AM |
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Look at this, a level editor by Hello. Looks interesting... I may download it. BTW, why does it say "Super Mario Bros" when you don't have Luigi available to play? Wouldn't it be "Super Mario: Level Master"? |
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Zero Kirby Jul 11 2009, 7:17 AM |
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Quote (Matthew Coburn on Jul 10 2009, 6:58 PM) BTW, why does it say "Super Mario Bros" when you don't have Luigi available to play? Wouldn't it be "Super Mario: Level Master"? That's got to be the most ridiculous thing to complain about I've ever heard |
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temporaryusername Jul 13 2009, 1:28 PM |
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Excellent game, but I have a couple questions... Can there be separate rooms in each level with different music/BG's? If so, please tell how. Thanks! |
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The Yoshter Jul 13 2009, 4:29 PM |
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Yet again, Hello has made one of the BEST Mario tools ever. Great job on the SMB3 Engine of GM7!!
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darking Jul 13 2009, 11:05 PM |
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When I first see the thumbnail and the name, I think "Another bored Mario creator game". But when I see who made it... I just can think "Awesome". This is the better creator game I never have tried. But I think it could be better if the tiles were the ones from your previous games, and not the SMB3 ones. |
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darking Jul 13 2009, 11:06 PM |
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Sorry, double post.
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Matthew Coburn Jul 15 2009, 6:56 AM |
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I'd perfer MMF2 over GM for it's power and cutting-edge tools (and light on resources too) along with being able to make Java games, but I must say, this level editor is interesting. I have wanted to create one for a game of mine, but this is good none-the-less. At least Hello isn't remaking the same old game, over and over. (I'm sorry, but others would agree with me on that note.) No offense meant, it's just my opinion. |
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metaboo Jul 16 2009, 10:43 PM |
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AMAZING. thats all I have to say XD
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karasz87 Jul 19 2009, 3:09 PM |
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That's pretty good. But you could've add some bosses for the game, otherwise it would be more awesome.
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Mariofan ultimate Jul 20 2009, 2:21 AM |
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I don't like that you have to restart the whole game when you're done testing a level.
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Kopejo Jul 24 2009, 4:47 PM |
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If you make a new game(Hello), it would be fun with some new sprites. Change SMB3 Goombas to Icegoom's Goombas for example. Some new tileset would also work.
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20manof100 Jul 25 2009, 2:37 AM |
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Quote (Luigi Mario on Jul 7 2009, 12:04 AM) Hello's level builder is way awesome. In ting thing's (no offense), you can't do ground slopes on some of the same ground tiles. Plus, when I tested my own level (i put the blue checkered floor as in for castle exit), Mario fell for no reason... O_o your forgot to click C and add the colloson for the tiles if any1 needs help with this ask me i kno a whole lot of this |
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20manof100 Jul 25 2009, 3:29 AM |
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Quote (karasz87 on Jul 19 2009, 3:09 PM) That's pretty good. But you could've add some bosses for the game, otherwise it would be more awesome. umm dude it already has a boss but its also used as a regular enemey but it almost cant die and its called themagikoopa
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BanannaLuigi Jul 26 2009, 6:39 PM |
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This is pretty awesome! Although I do have 2 minor complaints. I often find myself pressing N, accidentally making me have to start all over (Or else just load), and I don't think there's a delete option. I accidentally put items where I don't want them, and I can't get rid of them.
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Guy Tim Jul 28 2009, 8:18 PM |
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Well, there's an Airship tile missing.
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lu9 Jul 29 2009, 5:46 PM |
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I'm a all new login on the website,i can't make world 1-1, smb 1, because of the warp settings.. it i add warp and arrows. why you make a level master tutorial? |
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ShadowLuigi64 Aug 1 2009, 1:27 AM |
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My first MFGG game in a year, and it hasn't failed to impress!
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StrudelCutie4427 Aug 5 2009, 3:24 PM |
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This is uh...., average?
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StrudelCutie4427 Aug 5 2009, 3:31 PM |
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Quote (20manof100 on Jul 25 2009, 11:29 AM) uh dude it already has a boss but its also used as a regular enemy but it almost cant die and its called themagikoopa Too hard, eh?
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