Game Reviewed | Super Mario Adventure, by SkahottSan and EdweirdoDaRabid |
Review Author | Roo |
Created | Mar 28 2022, 4:00 PM |
Pros | + Some creative levels here and there + Solid visually and aurally |
Cons | - Some of the levels are incredibly horrible filth |
Gameplay 4 / 10 |
The engine used is a custom one rather than the default Clickteam platform movement, which is a rarity for 2003 and might raise one's hopes, but somehow, against all odds, it manages to almost be WORSE than the default. You still get stuck on almost everything and the hit detection for jumping on enemies is wonkier than in plenty of the games I've played that use the default movement. The level design is a mixed bag. Some of them are boring, some of them are not bad at all, and some of them are the worst trash I've ever had the displeasure of encountering in a fan game, especially the level that made me quit. Incredibly strict time limits, coin collecting, and getting stuck on everything all the time don't mix very well. |
Graphics 8 / 10 |
The graphics are mostly pretty nice. Some of the levels, like the cheese level, look really good. |
Sound 7 / 10 |
Both the music and the sounds are decent. Nothing too special. |
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More interesting than most 2003-era games, but also pretty aggravating at times. |
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