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Format | Sprite Sheets | Sprites and animation frames saved in a static image medium. |
Contents | Edited | Modification of existing sprites. |
Update History
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Comments |
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bowser2k May 8 2020, 4:49 PM |
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Good sprites, sorry they are not suitable for my game. Can you create sprites in the style of SMB3? |
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LycanSeijin May 8 2020, 5:35 PM |
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Quote (bowser2k on May 8 2020, 11:49 AM) Good sprites, sorry they are not suitable for my game. Can you create sprites in the style of SMB3? We talkin' 8-bit or 16-Bit? |
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CM30 May 8 2020, 11:31 PM |
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You came up with the Porcupuffer/Boss Bass hybrid a few years ago? Huh, I guess Nintendo were thinking the same thing, since that's basically how they act in Super Mario Maker 2. The other sprites are neat enough recolours I guess. |
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LycanSeijin May 8 2020, 11:40 PM |
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Quote (CM30 on May 8 2020, 6:31 PM) You came up with the Porcupuffer/Boss Bass hybrid a few years ago? Huh, I guess Nintendo were thinking the same thing, since that's basically how they act in Super Mario Maker 2. The other sprites are neat enough recolours I guess. What are you on about? There's nothing like that in Mario Maker 2. |
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murphmario May 9 2020, 7:02 AM |
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Quote (LycanSeijin on May 8 2020, 11:40 PM) What are you on about? There's nothing like that in Mario Maker 2. Porcupuffers in the Super Mario 3D World theme act exactly like Boss Bass, down to eating Mario. |
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LycanSeijin May 9 2020, 7:39 AM |
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Quote (murphmario on May 9 2020, 2:02 AM) Porcupuffers in the Super Mario 3D World theme act exactly like Boss Bass, down to eating Mario. Ohhhhh! 3d World! My bad, CM30! I don't have my own copy of the game yet and I haven't seen any YouTubers play many levels in that style. ^^; So in the end, I guess great minds think alike. Huh? |
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bowser2k May 9 2020, 8:29 AM |
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16-bit style
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zacmario May 9 2020, 4:22 PM |
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Nice job, the puffer will be the most useful to me.
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JumperK May 9 2020, 11:49 PM |
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(forget this comment, someone else left a response that was similar to mine)
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