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Review Information
Game Reviewed Go! Go! Gooble!!, by Q-Nova
Review Author sant1507
Created Jan 27 2019, 1:10 AM

General Commentary and Game Overview
Run to the hills with Go! Go! Gooble!! A really fun endless runner that gets harder and harder every second, with more enemys and bullets appearing on your screen, ready to screw up you.
Pros Fun gameplay
Nice old-school graphics
A special care with the menus (story, 'bout me, more fangames...)
Colorful Goobles!
Cons 6-second loop song
Uninteresting background
9 / 10
You know, it's a endless runner. Like in Subway Surfers, Agent Dash or Temple Run, you'll have to be fast if you want to survive. But there's something different in this game: it is 2D. And this changes everything. Y'know, it's something that you don't find every day.
9 / 10
You'll find stylish, cartoon-like graphics. The goobles are cute and you'll find good-looking items. The only thing that doesn't seems nice it's the background. Anyway, I would be proud of these graphics.
6 / 10
The game fails in having a good loopin' song. Instead of this, you'll find a ugly 6-seconds song that repeats, and repeats, and repeats. Obviosly, you can turn off.
10 / 10
At a first look, the game doesn't feels really competitive. The replay factor only starts to act when you lose. That's right - when you lose, you'll find a online high-score. And this changes everything! When you see the +150k score, you will be challenged. But you probably will not pass 10k. But it stills nice to try.
Final Words
9 / 10
Go! Go! Gooble!! probably will be one of the best endless runners that you will ever play. Funny, beautiful and challenging.

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Jan 31 2019, 8:46 PM
Thanks for the review!

For difficultly, I don't think it's too hard to get beyond 10K, although part of that may be due to how much experience I have with the game from testing. I think it's a matter of paying attention, making as much use out of the stars as possible, and staying around the middle.

About the background, I tried to make it filled with some details while keeping it simple enough to not distract players from the constant action. For the music, I do suppose that the main theme isn't really suitable for the game. I think I cared more about having a Commander Keen song in the game than anything else at that time, ha ha.
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