Super Mario 64 Plus
By: Mors
Super Mario 64 Plus is a modification of the Super Mario 64 PC Port that focuses on customizability and aims to add features that not only fix some of the issues found in the base game but also enhance the gameplay overall with extra options.

These features include (but not limited to):
- More responsive controls
- Improved camera
- Extended moveset
- The ability to continue the level after getting a star
- Optional extra modes
- 60FPS support via interpolation
- Various bug fixes

Please note that MFGG only hosts the launcher/builder for the game, and NOT the game itself. You will need to follow the steps given to you by the launcher and provide your own ROM file to build the game. Other necessary files will be downloaded by the launcher during this process, so an internet connection is required.

Before asking a question, please read the FAQ first:

If you need further support, you can also join the game's official Discord server:

You may also want to check the GitHub repository for more information:

And lastly, here's a quick tip for you, press Backspace or Select right after opening the launcher to enable the hidden settings. :^)
Completion: Full Game Genre: Platform
Franchise: Mario

Update History
04/14/21  v1.1.2 Update
04/13/21  v1.1.1 Update

View Complete History
[O] Created: Apr 4 2021, 11:39 PM
[O] Updated: Never
[O] File Size: 2.59MB
[O] Views: 41795
[O] Downloads: 21552
[O] Favorites: 4
View / Download

Author Summary Score
Average Score __

No Icon
Apr 5 2021, 6:31 AM
Mixing Mario 64 and Banjo Kazooie's Gameplay was a Good idea,good job on that
No Icon
Apr 5 2021, 11:47 AM
Is there a Mac version of this game?
User Icon
Love Bodhi
Apr 5 2021, 12:36 PM
So, it should be mods?
User Icon
Apr 5 2021, 12:58 PM
Really awesome stuff.
Would this work with Render96, by the way?
No Icon
Apr 5 2021, 2:24 PM
Why is the game like fastfoward?
No Icon
Apr 5 2021, 10:17 PM
Uh, why is the health meter in the screenshot mirrored?
User Icon
Apr 6 2021, 10:08 AM
Quote (crtr_2009 on Apr 5 2021, 11:47 AM)
Is there a Mac version of this game?

Quote (Love Bodhi on Apr 5 2021, 12:36 PM)
So, it should be mods?

Quote (DrCactus on Apr 5 2021, 12:58 PM)
Really awesome stuff.
Would this work with Render96, by the way?

Quote (Brenim on Apr 5 2021, 2:24 PM)
Why is the game like fastfoward?

Check the GitHub page, there's an FAQ there.
Quote (murphmario on Apr 5 2021, 10:17 PM)
Uh, why is the health meter in the screenshot mirrored?

Just to annoy you. < : )
1 like from: Brenim
User Icon
Apr 7 2021, 6:58 PM
How do I make the game work?
User Icon
Apr 9 2021, 7:57 AM
Just a couple of things and suggestions:
Blast Away the Wall in Whomp's Fortress seems impossible in Daredevil Mode without glitches due to the forced damage.
Would it be possible to add an Exit Level option? I quite enjoy the Odyssey style staying inside worlds while you grab stars but once you leave the first floor it's very much a hassle going up/down a level to return to those levels
SM64ex's Mario Odyssey Conversion mod has a feature where if you collect say the star from Whomp in Whomp's Fortress, the level transitions to the next act so rather than leaving and entering, one could just go up to the top again and grab the next star. Would adding something similar here be possible?

Single issue:
I seem to be getting very small lag spikes, I'm not sure if they're just audio or gameplay but they'll occur every now and then when something custom such as the notification of which star you've picked up is displayed. Given I'm running a 3900X and a 2080 at 1440p, 144hz I don't think this is a hardware problem.
User Icon
Apr 9 2021, 9:22 PM
its mario
No Icon
Apr 13 2021, 12:41 AM
My controller doesn't seem to work. Is there any way to check to make sure a controller is connected?
User Icon
Apr 14 2021, 5:46 PM
I've been playing it for a little bit, and I really like it so far! I had a few texture issues, but I checked the FAQ and got it fixed! Keep up the great work!
No Icon
Apr 15 2021, 4:12 AM
Quote (GuyFromOuterSpace on Apr 9 2021, 9:22 PM)
its mario

thanks for the important information, totally didn't know that before.
User Icon
Apr 15 2021, 4:42 PM
i got an error "d3d12.dll could not be loaded", help
No Icon
Apr 15 2021, 7:24 PM
im using chrome and i cant open ANY file so im not rushing,yelling,or demanding for it to happen.just please add mario 64 plus for chromebook and if you have and i cant work it just tell me some time cause im REALLY confused.nothing else as of the time
User Icon
Apr 15 2021, 10:40 PM
This project is impressive, I managed to get the first star without any fuss, and the mouse controls for the camera are smooth and responsive. This is a perfect version of SM64 to computers
User Icon
Apr 16 2021, 9:19 AM
Hey, I saw the trailer and made an account only to ask if there's a mode or set of settings that I can use to experience Vanilla SM64.

Ideally that would mean keeping all the original mechanics (and glitches), even though I would experience SM64 for the first time, so you can tell me anything and I would believe you.

Also I don't have original SM64, and I don't actually plan to play it (too little free time *sob*), so this very act of writing all of this makes me question my priorities.

Anyway I find beauty in the project, I appreciate it, so thanks for making it. -★
Pages: (1) 1 | Last Unread