Game Reviewed | Somari 2, by Ryan Silberman |
Review Author | TheApeCatcher |
Created | Oct 18 2015, 5:35 AM |
Pros | Fast-paced gameplay, leaning towards fans of both franchises, easy to understand |
Cons | Very difficult for beginners or people just wanting to play, level design that conflicts with fast paced gameplay, ice physics, art/sprites/tiles/whatever that somehow make the game harder |
Gameplay 5 / 10 |
Somewhat enjoyable at best, rage inducing at worst. |
Graphics 4 / 10 |
Poorly made. Somewhat (not much though) cute, but graphics should not conflict with game design |
Sound 6 / 10 |
Music is good, but judging by the rest of the game they most likely got it from somewhere else. |
Replay 3 / 10 |
Not very encouraging for replayability. Once you've played it once, you've played it every time. |
![]() |
Play this if you are good at Sonic games. If you aren't, try it anyway just in case. But If you haven't played Sonic, may Arceus have mercy on your soul. |
Comments |
![]() |
Ryan Silberman Oct 20 2015, 3:10 AM |
|
Fair enough. I probably should have positioned the camera view even further to Somari's direction to see enemies/obstacles ahead easier. But no, I do know about Somari's origins. I just wanted to do it differently. |
||
![]() |
Cap'n Coconuts Oct 24 2015, 11:48 PM |
|
I don't think I've seen a review with both a wall of text overview and short impressions before. If you're going to write a lot, it would help people reading your review if you would break the section down into shorter paragraphs. There was a lot of talk in your general commentary about ice physics, which probably would have fit better in the Gameplay section.
|
||
![]() |
MegaCDFan235 Dec 24 2015, 3:48 AM |
|
Quote (Jack-of-All Games on Oct 20 2015, 3:10 AM) I probably should have positioned the camera view even further to Somari's direction to see enemies/obstacles ahead easier. That sounds like you want to port something from Sonic CD. Well, that is, if you are talking about the running. |
||