Review Information
Game Reviewed N/A, by N/A
Review Author LangtonLion64
Created Aug 19 2016, 10:11 PM

General Commentary and Game Overview
The first three Turd Feast games were some of the first games I had played on this site after joining near the end of 2013. For me, they were one of the best examples of a modern MFGG "joke game" - wacky, random, and a tad offensive in some places. Sure, there were moments in the games that were far more enjoyable than others, and the art isn't exactly something you would frame and hang on a wall, but hey. Personally, they along with the Waligie games, are what come to mind when I think of "joke games".

Here we are over 2 years later, and one last(?) Turd Feast game has found its way to MFGG for all to see. How will it hold up compared to its predecessors?
 
Pros +A decent amount of content
+Stage select is welcome
+Surprisingly polished gameplay engine and menus
+Nice throwbacks to previous games
 
Cons -Several sections can be frustrating
-Hidden instant-death spikes result in trial-and-error gameplay
-No way of pausing gameplay
-Rings are rather useless
 
Impressions
Gameplay
6 / 10
Like previous Turd Feast games, the games’ levels cover various game styles, such as your typical (or maybe not-so-typical) side-scrolling platformer, a horizontal shoot-em-up (which are great for breaking your left index finger), bouncing meatballs into pipes, solving math equations (which I personally found very easy, but that’s just me) and the occasional boss battle.

I was pleased to find that the platforming segments played quite nicely, compared to, say, the first game where you could easily clip into ceilings. However, the abundance of hidden spikes throughout the various levels, as well as other traps such as nuclear weapons, somewhat ruined the experience for me. It really isn’t a whole lot of fun in a game where making one mistake results in death, meaning I have to restart from a checkpoint because I didn’t know a kamikaze hippie on skis was going to fly right into me from the top of the screen.

Other annoyances include the “boss battle” with the pro MLG border sniper which sees you having to avoid his shots for 30 seconds, whilst also avoiding cannons firing meatballs. Honestly, I was tempted to give up because of how long it took me to beat that segment; it wasn’t all that fun.

One of the more enjoyable parts of the game is the level where you turn Super Saiyan and obliterate enemies with kamehameha’s. It was a step up from the previous shooter levels against birds and Furbies, mainly because you have more health. The boss battle against Team Landers was quite a neat idea for a boss battle, even more so than the game’s actual final boss. One slight issue I had was the fact you don't get any frames of invincibility after getting hit by an attack when Super Saiyan, meaning if 3 things fly into you, you’ll lose 3 points of health at once. This especially became a problem in the next level in the fortress maze.

On a side note, I didn’t really understand the point of the rings as collectibles. You never spend them, nor do they go towards some kind of ranking system. It does display your ring total on the title screen after restarting, so I guess it works like a high-score.
 
Graphics
4 / 10
Like a majority of joke games, there was an intended lack of effort in the game’s graphical department. To some it may add to the game’s humour, to others it could be seen as lazy. Personally I don’t particularly get turned off by the look of a game, instead I focus on how the game plays. That said, the game is certainly more appealing to the eye than the previous Turd Feast games, so I’ll give you that.
 
Sound
5 / 10
The game’s music mostly consists of MIDI music, though a few tracks, such as the ones used in the 8-bit levels, are regular MP3 music. The MIDI files are a mixed bag of laughably bad and okay. The sound effects are rather comical, for example Mario saying “Hoopla!” upon every jump input. Yet, most sound effects don’t sound too out of place, and the 8-bit levels even replace all the recurring sound effects with 8-bit equivalents to add to the experience.
 
Replay
7 / 10
The game is quite sizable for a joke game, containing 17 main levels of varying lengths, and some additional levels in the game’s unlockable “bonus chapter”. The game also has a stage select that allows you to replay any level in the game. This is a very welcome feature, especially for a joke game, as it means you can jump right ahead to your favourite level. Though it would've been even better if you could pick up after closing the game part way through, instead of having to complete the entire game to gain access to the stage select.
 
Final Words
6 / 10
Some of the time, the game can be quite enjoyable, but other times it can be frustrating enough to make you feel like quitting it. But if you enjoyed the original Turd Feast trilogy, you should definitely give this a shot.

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