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Format | Sprite Sheets | Sprites and animation frames saved in a static image medium. |
Contents | Edited | Modification of existing sprites. |
Update History
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Comments |
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Q-Nova Oct 4 2016, 12:40 AM |
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It looks nice, in my eyes. One switch I would like to talk about is the one with the skull on it. The top seems a bit jagged. Also, why does it have a different light source when compared to the other switches? It seems to even have a little bit of pillow shading in some areas. The other switches seem fine to me, although some of the colors seem to have too little contrast when compared to the other shades (but, if you just used SMB3's colors, I guess that's fine), but that's all the problems I have noticed so far. |
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Qwerty Triple6 Oct 6 2016, 1:56 AM |
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Quote (Q-Nova on Oct 4 2016, 12:40 AM) It looks nice, in my eyes. One switch I would like to talk about is the one with the skull on it. The top seems a bit jagged. Also, why does it have a different light source when compared to the other switches? It seems to even have a little bit of pillow shading in some areas. The other switches seem fine to me, although some of the colors seem to have too little contrast when compared to the other shades (but, if you just used SMB3's colors, I guess that's fine), but that's all the problems I have noticed so far. Thanks! The Skull Switch is like that because I used a lot of elements from how it appeared in NSMB: http://i.imgur.com/Pe5XWZY.png And yes, the colors are from the SMB3 palette (or at least as close as I can find). |
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