Review Information
Game Reviewed Super BRUTAL Mario, by Pickleboy
Review Author Syr
Created Jun 16 2014, 12:50 PM

General Commentary and Game Overview
Usual disclaimer:
This review is strictly my opinion. Please do not take it personally.

Okay, let's get this clear. You can't really call this a game. A mini-game if even but not a game. More like a presentation made in 15 minutes or less.

You probably know where I'm going with this one...
 
Pros What pros?
 
Cons No levels.
1 enemy type. Come on?
Endless scrolling of boredom.
Lack of animation
Poor excuse for a story.
Little effort.
 
Impressions
Gameplay
2 / 10
Normally if you want to make a mini-game, especially one as short and uninspiring as this, at least put effort into it. I did see what appeared to be 2 power-ups: the Bob-Ombs, and temporary auto-punch. Can't really expect anyone to last long enough to see if anything is beyond an average score 350 (played in the first 5 minutes) only to yawn, close the window, and delete the game.
Gameplay is simple: SPAM THE SPACEBAR. That's it. With the occasionally Bob-Omb that knocks over the lifeless, re-spawning Koopas like the bowling balls they are. I truly wish I avoided this spacebar spamming gargled mess of a mini-game.
 
Graphics
6 / 10
Graphics drawn in paint. Why should I insult them? I'm not good at drawing Mario either. Better job then I ever could.
 
Sound
2 / 10
Very few sound. And the Kirby boss song was probably from the Game Maker tutorial thing because I remember it too well. Hell, this whole game could've been developed from a tutorial. You should've give this something more epic or even original. Should've made the game humorous too...
 
Replay
1 / 10
This is not the worst but it's not great either. Who'd replay this? If you can't get me to care about the mini-game, why should I even care about the score?
 
Final Words
2 / 10
A mini-game that unfortunately is a one-time open out of curiosity before getting deleted.

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