Game Reviewed | Mario Tails (Flappy Bird Clone), by IAmGreenMike |
Review Author | LSF Games |
Created | Sep 18 2015, 4:50 PM |
Pros | -basic gameplay works just fine -random level generator (at least it seems) -random level scenery |
Cons | -lack of music -clashing gfx -repetitive gameplay -kept me interested for 3 rounds. -lack of innovation |
Gameplay 4 / 10 |
Now gameplay wise, there doesn't seem to be anything wrong, right? Well, actually, I wanna suggest to use the left mouse button to emulate tapping on your mobile device. Using spacebar is... not satisfying at all. Now let's cut the chase: This is merely a Flappy Bird clone with nothing expanded upon. The basics are there, and they work, but they are not enough to keep you interested long-time. |
Graphics 2 / 10 |
There is easily any other option for Mario's sprite except the Superstar Saga sprite set. It is easily the most overused one after SMB3 Mario and it doesn't even fit with the SMB3 tilesets/backgrounds. Speaking of which, they are bland and unoriginal. |
Sound 2 / 10 |
And the lack of enjoyable music is also a huge flaw. What do you associate with fun Mario games? Music that fits the mood. Everything you get here is a coin sound, Mario's tail, and Mario saying "Ou!" over and over. Not really immersive, isn't it? |
Replay 1 / 10 |
What was the key point that made Flappy Bird so popular before its' hype slowly died? The concept of addiction. But after having suffered through several clones, this game brings nothing new to the table. |
![]() |
While still working just fine, it's unoriginal and not addictive at all. |
Comments |
No comments have been left. |