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SMW Expanded Enemies (Overworld) By: ArnuroMinigon [W]
Just "some" SMW enemies. Additional sprites from SMA2/SMM.
Other additional sprites are made by AwesomeZack, so give credit to him for these enemies:
>Goomba and Giant Goomba
>Biddybuds
>Blooper
Also give credit to KingGeoshiKoopshi64 for the Fire/Ice Bro's shooting sprites.

Anyway, sorry for this enormous lateness.
Type Info
Sprite Sheets Sprites and animation frames saved in a static image medium.

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[O] Created: May 13 2017, 8:37 AM
[O] Updated: Never
[O] File Size: 58.98 KB
[O] Views: 11722
[O] Downloads: 2227
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Comments
The Yak Smoker May 18 2017, 9:39 PM
I think this sheet would have been more useful a decade ago. But to this day it seems useful!
And for the pink Biddybuds. Couldn't you have used Ludwig's end credits palette instead of making your own inaccurate color? Just a suggestion. But it's still good!
 
ArnuroMinigon May 19 2017, 5:24 AM
Quote (The Yak Smoker on May 18 2017, 9:39 PM)
Couldn't you have used Ludwig's end credits palette instead of making your own inaccurate color?

I don't know why you talk about this palette. Maybe for the pink color? Anyway I took this color from SMBX Pink Yoshi's egg.
 
KingGeoshiKoopshi64 May 19 2017, 6:57 AM
Quote (ArnuroMinigon on May 19 2017, 6:24 AM)
I don't know why you talk about this palette. Maybe for the pink color? Anyway I took this color from SMBX Pink Yoshi's egg.

Use this. https://tinyurl.com/k2lp8vk
This was from the ROM itself.
 
ArnuroMinigon May 20 2017, 5:31 AM
Quote (KingGeoshiKoopshi64 on May 19 2017, 6:57 AM)
Use this. https://tinyurl.com/k2lp8vk
This was from the ROM itself.

My PC can't load it. Anyway that part of image it loaded is GRAY.
 
Gamerfan456 May 23 2017, 8:59 AM
Later, you made the ghost house, underwater, and castle enemies.

Plus SMB3.
 
ArnuroMinigon May 23 2017, 4:50 PM
Quote (Gamerfan456 on May 23 2017, 9:59 AM)
Later, you made the ghost house, underwater, and castle enemies.

Plus SMB3.

And don't forget the Desert.
 
Gamerfan456 May 24 2017, 8:35 AM
It's the blooper from Lost Levels?
 
BM44 May 24 2017, 9:27 AM
Quote (Gamerfan456 on May 24 2017, 2:35 AM)
It's the blooper from Lost Levels?
Yup. The brown one is the overworld one and are stompable, but the basic white one is the underwater one and aren't stompable. Either use a fire flower or a super star to defeat a white Blooper.
 
ArnuroMinigon May 24 2017, 12:11 PM
Quote (Gamerfan456 on May 24 2017, 9:35 AM)
It's the blooper from Lost Levels?

Yes. I like call it "Ground Blooper"... =D
 
BM44 May 24 2017, 5:34 PM
Quote (ArnuroMinigon on May 24 2017, 6:11 AM)
Yes. I like call it "Ground Blooper"... =D
Great name for this overworld Blooper!
 
KingGeoshiKoopshi64 May 24 2017, 7:49 PM
Quote (ArnuroMinigon on May 20 2017, 6:31 AM)
My PC can't load it. Anyway that part of image it loaded is GRAY.

How can it not load and how is it grey?
 
Gamerfan456 May 25 2017, 8:23 AM
There's an unused the Dino Rhino sprite.

Unused Koopa Colors:

Kicking Small Koopas

Blue Small Koopa

Green, Yellow, and Red Strong Koopas

Blue Koopa Paratroopa

Yellow Super Koopa
 
ArnuroMinigon May 25 2017, 6:41 PM
Quote (Gamerfan456 on May 25 2017, 9:23 AM)
There's an unused the Dino Rhino sprite.

Unused Koopa Colors:

Kicking Small Koopas

Blue Small Koopa

Green, Yellow, and Red Strong Koopas

Blue Koopa Paratroopa

Yellow Super Koopa

I don't care about these. I just wanted to add something.
 
The Yak Smoker May 25 2017, 8:03 PM
Quote (Gamerfan456 on May 25 2017, 8:23 PM)
There's an unused the Dino Rhino sprite.

Unused Koopa Colors:

Kicking Small Koopas

Blue Small Koopa

Green, Yellow, and Red Strong Koopas

Blue Koopa Paratroopa

Yellow Super Koopa

But the kicking small Koopa sprites actually are used!
When a small beach Koopa(Shelless Koopa)encounters a shell flipped upside-down it will flip it rightside up. Thus displaying the kicking sprite.
So this sprite isn't unused. It just appears in a way most people wouldn't think to see it.
 
The Yak Smoker May 25 2017, 8:11 PM
Quote (BM44 on May 24 2017, 9:27 PM)
Yup. The brown one is the overworld one and are stompable, but the basic white one is the underwater one and aren't stompable. Either use a fire flower or a super star to defeat a white Blooper.

Technically the "Ground Bloopers" and the "Underwater Bloopers" are not completely different things it's just the same enemy except in a different color and location. And by separating different appearances in certain levels. Your rather following modern Mario game logic with being able to stomp on ground enemies underwater but not being able to stomp underwater enemies at all even if above water. And if you're talking about Super Mario Bros.1 then you're reasons don't make sense.
 
Gamerfan456 Aug 5 2017, 7:37 AM
Spike use Jacob-turbo's spike
 
ArnuroMinigon Aug 5 2017, 5:12 PM
Quote (Gamerfan456 on Aug 5 2017, 9:37 AM)
Spike use Jacob-turbo's spike

Ok...
 
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