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SMM2: SMB1 Objects All-Star Styled By: CardBoardBox, Valtteri
The objects in my previous sprite sheet have been improved here!
Please give credit.
Type Info
Format Sprite Sheets Sprites and animation frames saved in a static image medium.
Contents Edited Modification of existing sprites.

Update History
08/10/19  Added Valtteri as an author.
 
[O] Created: Aug 9 2019, 8:49 PM
[O] Updated: Never
[O] File Size: 89.7 KB
[O] Views: 10734
[O] Downloads: 3189
[O] Favorites: 1
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Comments
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BM44
Aug 10 2019, 9:31 PM
Super incredible!
 
1 like from: Mariofan230
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Mariofan230
Aug 10 2019, 9:50 PM
Definitely
 
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somari
Aug 12 2019, 4:36 PM
awesome we are getting 16-bit objects i wish that ninendo makes an update with 16-bit styles of smb1 and smb3

now i wonder do some one will make smm2 objects in smb2 style both nes and snes?!
 
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Mariofan230
Aug 12 2019, 6:25 PM
Quote (somari on Aug 12 2019, 4:36 PM)

now i wonder do some one will make smm2 objects in smb2 style both nes and snes?!

Already doing that. I just haven't had much of a chance to finish it, but I'll finish it soon! I started it last month.
 
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hdtv
Aug 16 2019, 7:51 PM
These look great, but I think you forgot the effect that the cheep cheep has when jumping on the poison (or I just can't find it).
I can't wait until the smb2 ones!
 
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KavehKoopa
Aug 20 2019, 11:30 PM
Wow, I have made a 16-bit skewer before.
 
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TheGameyFireBro105
Jun 19 2021, 9:30 PM
Can't wait for SMB3
 
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