Review Information
Game Reviewed MFGG 20th Anniversary Time Capsule, by MFGG
Review Author Totally Not An Anonymous User
Created Jul 10 2021, 1:59 AM

General Commentary and Game Overview
A pretty awesome collection with 13 really fun games.
 
Pros Pros are:
13 awesome games in one
Incredible music
Fun descriptions
Nice fonts
The count-up at the beginning is just exhilarating.
Epic logos
Release years, developers, and status.
I love the red pipe that says "PLAY".
I could keep on going, but that would take forever.
 
Cons Cons are:
Mario + Wario™ Complete makes absolutely no sense.
 
Impressions
Gameplay
10 / 10
The gameplay is actually through 13 different games, and they're all awesome games. So the gameplay is great.
 
Graphics
10 / 10
Graphics are pretty nice across all games, as well. And I love the MFGG 20th logo.
 
Sound
10 / 10
These games have some pretty epic and funky music, and that music at the beginning of the game is so nostalgic, which is fitting, considering what this is, I'm not even going to lie right now to be honest.
 
Final Words
10 / 10
Overall, this is a very epic collection that was totally worth waiting for. Download it! :D

Comments
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Vitiman
Jul 14 2021, 9:07 PM
Quote (Totally Not An Anonymous User on Jul 9 2021, 8:59 PM)
Mario + Wario™ Complete makes absolutely no sense.

People have compared it to Mighty Switch Force, which I was unfamiliar with at the time of making it.

I'm slightly a little disheartened that my entire, singular contribution to this anniversary thing - which mind you, I did just as a little celebration of MFGG's history and turning 20, which is quite a big achievement - is the only thing you thought was bad enough to put into the "cons" list.

Maybe I shouldn't have bothered sharing a build of this game after all, if it's truly that atrocious.
 
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Totally Not An Anonymous User
Jul 15 2021, 6:54 AM
Quote (Vitiman on Jul 14 2021, 9:07 PM)
People have compared it to Mighty Switch Force, which I was unfamiliar with at the time of making it.

I'm slightly a little disheartened that my entire, singular contribution to this anniversary thing - which mind you, I did just as a little celebration of MFGG's history and turning 20, which is quite a big achievement - is the only thing you thought was bad enough to put into the "cons" list.

Maybe I shouldn't have bothered sharing a build of this game after all, if it's truly that atrocious.


I didn't say it was atrocious. I just didn't know what to do. It's probably a very good game.
 
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Vitiman
Jul 15 2021, 8:20 PM
Quote (Totally Not An Anonymous User on Jul 15 2021, 1:54 AM)
I didn't say it was atrocious. I just didn't know what to do. It's probably a very good game.

Did you try like... hitting any other buttons? The premise of the game is that you can switch between Mario and Wario, and that some blocks and obstacles become passable depending on who you play as. By default, the switching mechanic is the 'S' button I believe, and when you're Wario the 'A' button lets you do his dash attack. You can map it both to the same button though, if you prefer

Admittedly the premise is a bit underdeveloped, but I haven't touched this since 2013, so you know.

And yes, I'm aware you didn't literally come out and say you thought the game was terrible, but you singled it out as your only negative in your otherwise glowing 10/10 review. It just struck me as a bit mean spirited, is all. I don't even harbour much personal attachment to it anymore, but M+W has been beaten down by various people over the years, so I've come to expect it to be disregarded/disproportionately hated.
 
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VinnyVideo
Jul 16 2021, 2:09 AM
Since y'all mentioned it... Mario+Wario has good music and a great presentation! It's a fun and creative concept, but I could see how someone might find it to be a bit frustrating - I'd say it's the hardest of the games included in this pack.

There's some tricky mid-air maneuvering where you have to quickly switch between characters. This is made more complicated by having four different action buttons (besides the arrow keys). Most Mario platformers stick with 2-3 buttons that you use regularly. It probably would've been possible to consolidate that down to three - one for jumping, one for hammers/charging, and one for switching characters. Of course, as you mentioned, you could manually configure that.

It's still a fun thing, though, and I'm glad you shared it!
 
1 like from: Q-Nova
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Totally Not An Anonymous User
Jul 16 2021, 6:21 AM
Quote (Vitiman on Jul 15 2021, 8:20 PM)
Did you try like... hitting any other buttons? The premise of the game is that you can switch between Mario and Wario, and that some blocks and obstacles become passable depending on who you play as. By default, the switching mechanic is the 'S' button I believe, and when you're Wario the 'A' button lets you do his dash attack. You can map it both to the same button though, if you prefer

Admittedly the premise is a bit underdeveloped, but I haven't touched this since 2013, so you know.

And yes, I'm aware you didn't literally come out and say you thought the game was terrible, but you singled it out as your only negative in your otherwise glowing 10/10 review. It just struck me as a bit mean spirited, is all. I don't even harbour much personal attachment to it anymore, but M+W has been beaten down by various people over the years, so I've come to expect it to be disregarded/disproportionately hated.

Okey-dokey, I figured out how to play the game. And it was actually a good game, so sorry I said anything.
 
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Q-Nova
Jul 17 2021, 2:49 AM
Don't feel bad, Vitiman! I think your game is really neat! The graphics are very cool and the concept is very original and fun! Sure, it is very hard, but that doesn't make it a bad game! I'm also glad you shared Mario + Wario!
 
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King Piranha Plant
Aug 12 2021, 10:57 AM
Honestly I initially found Mario + Wario to be one of the more interesting games in the package, I found the concept intriguing and found the music pretty trippy, as well as the somewhat odd presentation. Gameplay-wise though, yeah, it certainly seems to be the most frustratingly difficult of all the games. A lot of the time it's certainly more hard than fun. But maybe that's why I was attracted to it? I dunno, I kind of adore these weird little fangames that are imperfect or ridiculously hard to get through. It reminds me of old MFGG and just that mystery the games had to them. I also love seeing the earlier attempts of a developer, the ideas they tried out even if they didn't always work 100%. You just knew this one person made the game on their own, you had no idea what was beyond the level you were stuck on, and you'd rage, but get this satisfying feeling of finally progressing and seeing more of it.

Also with all that said, it's worth pointing out Mario + Wario is not at all bad on the level of those old MFGG games, it has a smooth engine and functions great - it's just that certain things make the game hard to play. I think giving Wario more of a jump could've solved some of the issues. It would also help to save at each level, so you don't always go back to the start of the game, as it's really easy to run out of lives.

But yeah overall don't feel disheartened Vitiman! The fact that you tried out an interesting idea is what matters most. Those earlier formative projects are often the most fun game making experiences.
 
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