Mario Kart: Ultra Circuit - Demo
preview
By: Kritter
Welcome to Mario Kart: Ultra Circuit! (tentative title)

Welcome to Mario Kart - Ultra Circuit. A throwback 3D Mario Kart racing fangame that takes the ideas and feel of Super Circuit and Super Mario Kart and puts a new 3D spin on them.

NOTE: PLEASE PLAY IN CHROME or EDGE, FIREFOX SEEMS LAGGY
Features:
- 13 Playable characters from Mario to Birdo to Kamek!
- Race through the first 4 tracks of the Mushroom Cup and go for the trophy!
- All the usual items are here, mushrooms, shells, bananas and fireballs!

CONTROLS:

Press Start on Controller at main menu to activate Gamepad Controls or
Press Enter on Keyboard at main menu to activate Keyboard Controls

A Button / Z: Accelerate
X Button / X: Items
Right Shoulder Button / CTRL: Slide
Analogue Stick / Left & Right: Steer
Start or A / Enter: Start

----------------------------

Features to add or change
- Add Rosalina

Bugs that may be present
- Weird colours after AI invincible occasionally
- Can't go through ghost AI players
- AI players items being self-destroyed
- Getting hit with items while invincible
- Bomb/Lightning explosions don't always destroy items
- Red shells held behind don't get destroyed properly
- Items sometimes do no damage to AI
- AI sometimes too fast or too slow
Completion: Demo Genre: Sports
Franchise: Mario

Update History
No History
 
[O] Created: Mar 6 2024, 8:53 PM
[O] Updated: Never
[O] File Size: File Unavailable
[O] Views: 8311
[O] Downloads: 114
[O] Plays: 0
[O] Favorites: 3
Download Unavailable
Play in Browser

Reviews
Author Summary Score
Average Score __


Comments
User Icon
Super Piter
Mar 17 2024, 6:54 PM
Damn, this game is freakin' clunky to control.
 
User Icon
GuyFromOuterSpace
Mar 18 2024, 9:17 PM
Quote (Super Piter on Mar 17 2024, 6:54 PM)
Damn, this game is freakin' clunky to control.

Make sure you are not using a toaster to control it innit.
 
No Icon
Kritter
Mar 19 2024, 7:12 AM
Quote (Super Piter on Mar 17 2024, 6:54 PM)
Damn, this game is freakin' clunky to control.

In what way?
 
No Icon
Wesg
Mar 19 2024, 9:52 PM
Great game man!
 
No Icon
Wesg
Mar 19 2024, 9:53 PM
Really like the style
 
User Icon
Miles
Mar 20 2024, 1:32 PM
The visual presentation is wonderful, and this is overall very well put together. I did notice the AI sometimes having trouble with their waypoints; sometimes they'd go past one, turn around in a quick tight circle to hit it, then proceed on normally.

I encountered a bug on the third track that did not allow me to complete any laps for two whole physical laps. I do not know how I caused it, but it worked again after I fell off the track once.

I wish that drifting/sliding could be on the shoulder trigger as well as the shoulder button, as my only working controller happens to have a janky shoulder button.

I also wish that full screen wasn't forced at the title screen or whenever you click on the game, but that's a nitpick.
 
No Icon
Kritter
Mar 20 2024, 8:22 PM
Quote (Miles on Mar 20 2024, 1:32 PM)
The visual presentation is wonderful, and this is overall very well put together. I did notice the AI sometimes having trouble with their waypoints; sometimes they'd go past one, turn around in a quick tight circle to hit it, then proceed on normally.

I encountered a bug on the third track that did not allow me to complete any laps for two whole physical laps. I do not know how I caused it, but it worked again after I fell off the track once.

I wish that drifting/sliding could be on the shoulder trigger as well as the shoulder button, as my only working controller happens to have a janky shoulder button.

I also wish that full screen wasn't forced at the title screen or whenever you click on the game, but that's a nitpick.

Yeah there are bugs with waypoints but it's not a dealbreaker. I'll have a look at the third track to see if there are any waypoints that can be missed by falling off, currently there are issues with falling off tracks causing all kinds of mayhem. I need to re-do how Lakitu puts you back on the track I think.

As for drifting, I should easily be able to add both shoulder buttons as a drift button.

Also for anyone wondering, this game is LITERALLY just a spare-time venture, nothing serious at all so don't expect quick bug fixes and all that as I'm just doing this for fun a few minutes every week.
 
User Icon
Super Piter
Mar 28 2024, 1:03 PM
Quote (Kritter on Mar 19 2024, 5:12 AM)
In what way?

It's probably just hardware issues tbh.
 
User Icon
MALMoresoProgram
Mar 29 2024, 11:57 AM
Great job, but hitboxes of the trees from the first circuit are too big.
 
Pages: (1) 1 | Last Unread