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SMB - Tileset Remake By: VannyArts
Hey Guys! Its been awhile, so yeah! I'm back after a long break... Last time we kinda Recreate SMW so today we recreate SMB... Hope ya'll like it :)
Type Info
Format Sprite Sheets Sprites and animation frames saved in a static image medium.
Contents Edited Modification of existing sprites.

Update History
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[O] Created: Jun 16 2018, 3:52 AM
[O] Updated: Never
[O] File Size: 37.61 KB
[O] Views: 8288
[O] Downloads: 3525
[O] Favorites: 2
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Comments
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tarkan809
Jun 20 2018, 12:58 PM
you know there's a 3 limit color in every NES game right?
 
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EvilYoshiToes
Jun 20 2018, 1:27 PM
Quote (tarkan809 on Jun 20 2018, 12:58 PM)
you know there's a 3 limit color in every NES game right?

I don't think these were meant to follow NES graphical limitations. It's a modernization of the SMB1 tileset.

Looks really great!
 
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BM44
Jun 20 2018, 7:44 PM
Quote (EvilYoshiToes on Jun 20 2018, 7:27 AM)
I don't think these were meant to follow NES graphical limitations. It's a modernization of the SMB1 tileset.

Looks really great!
Yup, it was made for 16-bit systems like SNES and Sega Genesis.
 
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zacmario
Jun 20 2018, 9:07 PM
This is really nice, do you plan on making Mario/Luigi sprites to go with it?
 
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AsteriskX
Jul 15 2018, 5:52 AM
From a skim-through, every tile looks better than the original. Fantastic job.

I personally would stick to the 3 Color Rule because this looks more 8-bit anyway and not all of these tiles have the same amount of colors (? Blocks have 3, but Brick Blocks have 4, for example), but overall this sheet is excellent and it seems pretty easy to edit that out anyway.
 
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TalkinToonyBox
Mar 17 2022, 2:18 AM
Imagine if this was in smm3
 
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