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SM3DL Flophopper - SMB3 Styled By: ethanmark7199
A Flophopper from Super Mario 3D Land now in SMB3-styled! Please give credit when used.
Type Info
Format Sprite Sheets Sprites and animation frames saved in a static image medium.
Contents Edited Modification of existing sprites.

Update History
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[O] Created: Apr 25 2012, 3:24 AM
[O] Updated: Never
[O] File Size: 7.28 KB
[O] Views: 6692
[O] Downloads: 2916
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UltLuigi
May 5 2012, 11:42 PM
these were from SMG2
 
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ethanmark7199
May 6 2012, 12:10 AM
Quote (UltLuigi on May 5 2012, 11:42 PM)
these were from SMG2

These are different. The "Swaphoppers" are what you meant.
 
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UltLuigi
May 6 2012, 8:02 PM
well, then I never saw these...
 
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smithuser
May 6 2012, 8:52 PM
Play Super Mario 3D Land and you'll find out later in the game.
 
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Double Agent Luigifan
May 7 2012, 12:31 AM
Great, but next time define it as SMB3 16- bit because people can get confused.

UltLuigi, like ethanmark7199 said, even though I've never played SMG2, the Swaphopper is what you meant.
These enemies are from SM3DL, and I know that because I watched a walkthrough, and I have the game.
 
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ethanmark7199
May 7 2012, 12:46 AM
Quote (luigifan64 on May 6 2012, 5:31 PM)
Great, but next time define it as SMB3 16- bit because people can get confused.

UltLuigi, like ethanmark7199 said, even though I've never played SMG2, the Swaphopper is what you meant.
These enemies are from SM3DL, and I know that because I watched a walkthrough, and I have the game.

I have that game too and SMG2, and I might make another sheet and define it as 16-bit as well.

I've also looked up that stuff on Mario Wiki if you wanted to know.
 
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UltLuigi
May 7 2012, 3:11 PM
well, now i don't get why 2 enemies that look the EXACT same would have different names.
 
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smithuser
May 7 2012, 7:44 PM
They don't look the same. They're similar enemies, but they're not the same enemy.

Edit: I think you made the legs (not the suction cup parts, but the legs) too big...
 
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ToadDan
May 11 2012, 10:37 AM
Hmmm...the only con is that it doesn't have a squashed pose!
 
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ethanmark7199
May 12 2012, 3:05 AM
Quote (Mario3785 on May 11 2012, 3:37 AM)
Hmmm...the only con is that it doesn't have a squashed pose!

I just noticed that earlier. But I'm not sure how long it'll be queued when I update it.
 
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smithuser
Jul 10 2012, 11:41 PM
I just noticed another problem: I thought the head's length and width (not height, width, when he turns around) were the same. And like I said, the legs are too light.
 
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ethanmark7199
Jul 11 2012, 1:24 PM
Quote (smithuser on Jul 10 2012, 4:41 PM)
I just noticed another problem: I thought the head's length and width (not height, width, when he turns around) were the same. And like I said, the legs are too light.

Yea, I noticed that too, but I kind of like it the way it is, even though you're right about it. I don't know whether to do it all over or not.
 
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smithuser
Jul 13 2012, 9:17 AM
It's OK. I mean other than that I like it. It's just that I thought in SM3DL his legs were a darker shade of red... But you probably couldn't find a darker shade of red for SMB3.
 
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