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SMB1, SMB3, AND SMW KONKS (+KLINK)
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By: WahooWorld
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Thwomps have thwimps, and whomps have whimps, so logically, konks have... Klinks.
The smb3 sprite comes in 4 different palettes: cave, fortress, 2-fort, and castle. The reason the smb1 and 3 versions don't have alternative faces for slamming down is because thwomps didn't have slam animations in smb3.
The smw sprite, despite it appearing to take up a lot more tiles, actually doesn't use any extra for it's turning animation. Instead, the existing tiles are layered on top of one another. This sort of effect can be seen in smw on the rex, where it's head drops down a pixel compared to its body. It's like that, but on a larger scale and horizontal.
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