Review Information
Game Reviewed Jumbo Mario (Legacy Demo), by wik
Review Author matrix
Created Jan 12 2026, 4:55 PM

General Commentary and Game Overview
To be precise, I like the game that just brings back good old memories of the early flash era/clickteam games where games used to have some amount of edginess and fun. But, the gameplay feels very slow and boring. There's a lot to say about this game.
 
Pros - The graphics
- Mario's Chubbiness
- Really nostalgic feel
- Atleast you added a Chiptune music on one level.
 
Cons - Boring Gameplay
- Some levels are poorly designed.
- Bad Controls
- Not that great physics
 
Impressions
Gameplay
1 / 10
There's a lot of stuffs that need to be improved:

- Despite the graphics, the slow physics made the gameplay feel boring to me. Jumbo Mario should have some sort of interesting features like heaviness or something which fits the tone(eg. he should ground-pound). But it lacks completely that features.

- Secondly, certain levels like the bridge one, is poorly designed. Even including the builder Mario level also. I couldn’t progress in the Builder Mario level because the bricks blocked me, this might be a bug though. About the builder Mario powerup, its just not properly implemented and not well documented also.

- Thirdly, certain controls are not great either, especially the fire and run button. In my opinion, the run button barely has any use at all. And the run and fire button are kept separate, which I'm not that comfortable. So, why don't you keep an option that I can either use the one key for running and shooting, or separate keys?

- Fourthly, the note blocks doesn't behave like a note block at all. It still behaves like a typical platform. It takes multiple tries to reach to the other end.

- Lastly, Mario's physics aren't that good. Felt a bit slippery, but manageable. But still its very sluggish. Even with the small Mario, he still acts like a big Mario. And the hitboxes aren't that great.

- Overall, the gameplay feels lackluster, boring, and slow. So because of this, the overall score can be reduced to 3.
 
Graphics
9 / 10
Ok, this is a huge advantage here.
From what I can say,
This is by far the most beautiful Mario Fangame I've ever played. Right from how chubby Mario looks like to how even cute the font is. I just like it.
And its a really good job of how you took SMB3 as an inspiration to make these glaring visuals.
Wonderful job!
Although the lightning effect is broken, it still doesn't ruin the beauty of the game.

But only thing is, you could've make the size of the enemies a little smaller, and could've added the backgrounds also. That would be nice.
 
Sound
5 / 10
The sound effects are meh, but some gave a really nice kick! Especially the jump sound and the stomp sound. But the music is straight out of MIDI played on a Nokia phone. Good thing you added a chiptune in the rotodisc level, that would really make me enjoy!
I like chiptunes :D
 
Final Words
3 / 10
The game is really beautiful. But try to improve the gameplay, so that it can be more engaging.
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Comments
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wik
Jan 17 2026, 10:12 AM
Thanks for the honest review! These are the only reviews I care about. The game has undergone a lot of changes since the demo (some might not like it, but I don't care) – especially with Mario's movement and the overall feel of the game. My original goal was to make a game for the 40th anniversary of SMB, but after a while I realized the game could be more than just "haha funny chonk mario" and could be something that people play years later. I really want to make a good Mario fangame.
 
3 likes from: MALMoresoProgram, matrix, ByeBye
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