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New Super Mario Bros PC
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By: Dr. Misfire
This was originally made October 15th, 2015
-----------------------------------------This game is terrible, I want to see this game get torn to pieces.I thought that this game was fine at the time of me being 12 but now I can't freaking stand this game. DESTROY THIS GAME! NO MERCY!!!

Move - Arrow Keys
Jump - Spacebar (why tho)
Fire - Z (w...why)

Good Luck...you'll need it to survive.


All Sprites and Music credits go to their original creators.
Completion: Scrapped Genre: Platform

Update History
 
No History
 
[O] Created: Sep 7 2018, 12:00 AM
[O] Updated: Never
[O] File Size: 14.62MB
[O] Views: 10150
[O] Downloads: 1549
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Reviews


Comments
epicgamerdudething Sep 10 2018, 12:19 AM
Not bad, Keep up the good work!
 
EvilYoshiToes Sep 12 2018, 8:30 PM
It's by no means a "good game" but I had fun playing it. It reminds me of early to mid 2000s fan games. Not to imply that it would have been considered good even then, it just has that feel. It also reminds me of my Mario games I would make with Clickteam products when I was 12 except my visuals were never quite as ugly (but my programming was much worse!).
 
Murio Sep 23 2018, 8:47 AM
This game isn't an abomination as you believe it is! You seem to be overreacting here. It's not great, but it definitely isn't terrible.
The engine is pretty decent (flaws aside, mostly concerning collision, especially with the rising platforms), and it looks like you coded it on your own instead of using another engine as a base like most beginners here tend to do, so that's a plus.
Level design is not really good on the second and third levels (the third one was pretty short). Graphics choice is nice.
It's by no means acceptable by today's standards, but it was definitely a good start.
 
Dr. Misfire Sep 23 2018, 1:32 PM
Quote (Murio on Sep 23 2018, 8:47 AM)
This game isn't an abomination as you believe it is! You seem to be overreacting here. It's not great, but it definitely isn't terrible.
The engine is pretty decent (flaws aside, mostly concerning collision, especially with the rising platforms), and it looks like you coded it on your own instead of using another engine as a base like most beginners here tend to do, so that's a plus.
Level design is not really good on the second and third levels (the third one was pretty short). Graphics choice is nice.
It's by no means acceptable by today's standards, but it was definitely a good start.


I mean yeah that's true buuuuut, the music choice is not the best. The title screen is terrible. The collision in the game makes Big Rigs: Over the Road Racing look stable. And overall I didn't have a pleasant experience making this game. Now if you wanna see something worse....I got something special for the MFGG community
 
Murio Sep 24 2018, 12:23 PM
Quote (Dr. Misfire on Sep 23 2018, 3:32 PM)
I mean yeah that's true buuuuut, the music choice is not the best. The title screen is terrible. The collision in the game makes Big Rigs: Over the Road Racing look stable. And overall I didn't have a pleasant experience making this game. Now if you wanna see something worse....I got something special for the MFGG community

If you didn't have a pleasant experience making this game, then why did you continue? You could've trashed the project and called it a day. Fin.
Also, comparing this game's collision to BR:OtRR's is quite ridiculous to me. That game didn't even have programmed collision for walls! That game wasn't a game!
 
Dr. Misfire Sep 25 2018, 12:09 AM
Quote (Murio on Sep 24 2018, 12:23 PM)
If you didn't have a pleasant experience making this game, then why did you continue? You could've trashed the project and called it a day. Fin.
Also, comparing this game's collision to BR:OtRR's is quite ridiculous to me. That game didn't even have programmed collision for walls! That game wasn't a game!
I mean when it came to attempting to re-upload and fix difficult levels within this game. It had been years since I had seen this and I wanted to upload SOMETHING to this MFGG considering I've been an observer for about 10 years.
 
Murio Sep 25 2018, 6:10 AM
Quote (Dr. Misfire on Sep 25 2018, 2:09 AM)
I mean when it came to attempting to re-upload and fix difficult levels within this game. It had been years since I had seen this and I wanted to upload SOMETHING to this MFGG considering I've been an observer for about 10 years.

I see, that's understandable.
 
SMBXfan Oct 21 2018, 9:50 PM
At least you tried to make a good fangame here.

This had effort put into it, but several setbacks and the lack of fun in making this led to this game's downfall.

I have a review of this game in the queue right now.
 
Dr. Misfire Oct 21 2018, 10:54 PM
Quote (SMBXfan on Oct 21 2018, 9:50 PM)
At least you tried to make a good fangame here.

This had effort put into it, but several setbacks and the lack of fun in making this led to this game's downfall.

I have a review of this game in the queue right now.
At the time of making it, the game wasn't a lack of fun to me. It's just that...I was 12, stupid, and didn't know what scripting was. But yeah, this game is absolute garbage.
 
Dr. Misfire Oct 25 2018, 2:00 AM
REAL QUICK: When I say I didn't have fun making the game, I mean stabilizing the game to upload. Back when I was 12, I had a lot of fun making the game, screwing about with Game Maker and finding more efficient ways to code (drag 'n' drop) Before I stabilized the game, half of the time levels wouldn't transition, there was no death trigger if you fell off the level and after Bowser there was some stupid and cheesy message about how "this game was a lot of fun and hope to see you return to play future projects"
 
SteliosPapasThree  Oct 25 2018, 2:14 PM
Hi Dr. Misfire, make a game called "Super Koopa Troopa"

A game with 8 worlds and 4 levels on each world

World 1-1: Goomba Valley

Enemies on this level: Goombas, Paragoombas and Piranha Plants

World 1-2: Crystal Caves

Enemies on this level: Goombas, Buzzy Beetles, Piranha Plants and Swoops (Bats from Super Mario World)

World 1-3: Towards to Larry's Castle

Enemies on this level: Boos, Crowbers (Crows from New Super Mario Bros) and Bone Goombas

World 1-4: Larry's Castle

Enemies on this level: Thwomps and Lava Bubbles (Or Podoboos)

The World 1 Boss: Larry Koopa (Stomp at him 3 times)

-----------------------------------------------

World 2-1: Dry dry desert

Enemies on this level: Goombas and Paragoombas

World 2-2: The Big Sandstorm

Enemies on this level: Goombas and Piranha Plants

World 2-3: Toward's to Morton's Temple

Enemies on this level: Bone Goombas and Boos

World 2-4: Morton's Temple

Enemies on this level: Bone Goombas, Boos and Ball 'n' Chains (From Super Mario World)

The World 2 Boss: Morton Koopa Jr. (Stomp at him 5 times)

-----------------------------------------------

World 3-1: Dangerous Beach

Enemies on this level: Sidesteppers (Crabs from Mario Bros) and Goonies (Birds from Yoshi's Island)

World 3-2: The Deep Blue Sea

Enemies on this level: Cheep Cheeps, Bloopers and Jelectros (Jellyfish from Super Mario Bros 3)

World 3-3: Towards to Wendy's Submarine

Enemies on this level: Cheep Cheeps and Bloopers

World 3-4: Wendy's Submarine

Enemies on this level: Jelectros

The World 3 Boss: Wendy O. Koopa (Stomp at her 5 times)

-----------------------------------------------

World 4-1: Wiggler Jungle

Enemies on this level: Wigglers, Ukikis (Monkeys from Yoshi's Island) and Goombas

World 4-2: Climb the Big Tree

Enemies on this level: Goombas and Ukikis

World 4-3: Towards to Iggy's Tree

Enemies on this level: Goombas and Goonies

World 4-4: Iggy's Tree

Enemies on this level: Thwomps

The World 4 Boss: Iggy Koopa (Stomp at him 5 times)

-----------------------------------------------

World 5-1: Ice Madness

Enemies on this level: Penguins (From Yoshi's Island) and Goombas

World 5-2: The Enormous Snowstorm

Enemies on this level: None

World 5-3: Towards to Roy's Icy Castle

Enemies on this level: Bone Goombas and Thwomps

World 5-4: Roy's Icy Castle

Enemies on this level: Boos and Thwomps

The World 5 Boss: Roy Koopa (Stomp at him 5 times)

-----------------------------------------------

World 6-1: The Rocky Mountains

Enemies on this level: Spikes (From Super Mario Bros 3), Goombas and Bullet Bills

World 6-2: Banzai Bill Madness

Enemies on this level: Banzai Bills and Bullet Bills

World 6-3: Towards to Lemmy's Airship

Enemies on this level: Goombas, Boos and Bullet Bills

World 6-4: Lemmy's Airship

Enemies on this level: Bullet Bills and Grinders (From Super Mario World)

The World 6 Boss: Lemmy Koopa (Stomp at him 3 times)

-----------------------------------------------

World 7-1: Sky Heaven

Enemies on this level: Paragoombas

World 7-2: Rainy Day

Enemies on this level: Spike Tops (From Super Mario World) and Buzzy Beetles

World 7-3: Towards to Ludwig's Ghost House

Enemies on this level: Bone Goombas and a few Boos

World 7-4: Ludwig's Ghost House

Enemies on this level: Boos and Big Boos

The World 7 Boss: Ludwig Von Koopa (Stomp at him 7 times)

-----------------------------------------------

World 8-1: Careful, there is lava

Enemies on this level: Lava Bubbles and Bone Goombas

World 8-2: Magma Disaster

Enemies on this level: None

World 8-3: Towards to Bowser's Evil Palace

Enemies on this level: Thwomps and a few Boos

World 8-4 (Final Level): Bowser's Evil Palace

Enemies on this level: Bony Beetles (From Super Mario World) and Thwomps

The Final Boss: Bowser (Stomp at the red button to make Bowser die)

That's how the game will look like. Also, it will have power ups and obstacles to make Koopa Troopa safe
 
Dr. Misfire Oct 25 2018, 11:20 PM
Quote (SteliosPapasThree on Oct 25 2018, 2:14 PM)
Hi Dr. Misfire, make a game called "Super Koopa Troopa"

A game with 8 worlds and 4 levels on each world

World 1-1: Goomba Valley

Enemies on this level: Goombas, Paragoombas and Piranha Plants

World 1-2: Crystal Caves

Enemies on this level: Goombas, Buzzy Beetles, Piranha Plants and Swoops (Bats from Super Mario World)

World 1-3: Towards to Larry's Castle

Enemies on this level: Boos, Crowbers (Crows from New Super Mario Bros) and Bone Goombas

World 1-4: Larry's Castle

Enemies on this level: Thwomps and Lava Bubbles (Or Podoboos)

The World 1 Boss: Larry Koopa (Stomp at him 3 times)

-----------------------------------------------

World 2-1: Dry dry desert

Enemies on this level: Goombas and Paragoombas

World 2-2: The Big Sandstorm

Enemies on this level: Goombas and Piranha Plants

World 2-3: Toward's to Morton's Temple

Enemies on this level: Bone Goombas and Boos

World 2-4: Morton's Temple

Enemies on this level: Bone Goombas, Boos and Ball 'n' Chains (From Super Mario World)

The World 2 Boss: Morton Koopa Jr. (Stomp at him 5 times.....
hm?
 
SteliosPapasThree  Oct 26 2018, 8:15 AM
Yes, make my request "Super Koopa Troopa", please. Remember the worlds of the requested upcoming game
 
Murio Oct 26 2018, 1:02 PM
Quote (SteliosPapasThree on Oct 25 2018, 4:14 PM)
Hi Dr. Misfire, make a game called "Super Koopa Troopa"

A game with 8 worlds and 4 levels on each world

[…]

That's how the game will look like. Also, it will have power ups and obstacles to make Koopa Troopa safe

You're taking a very wrong path here. Why don't you try making the game on your own?
 
SteliosPapasThree  Oct 26 2018, 3:06 PM
Dr. Misfire, make my request "Super Koopa Troopa", please. Remember the worlds of the requested upcoming game
 
Dr. Misfire Oct 26 2018, 9:55 PM
Quote (SteliosPapasThree on Oct 26 2018, 3:06 PM)
Dr. Misfire, make my request "Super Koopa Troopa", please. Remember the worlds of the requested upcoming game
Uhhh...No thanks.
 
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