| Game Reviewed | Reversed mario bros, by zacdev78 |
| Review Author | littlelum |
| Created | Jun 16 2026, 9:58 PM |
| Pros | +The physics are somewhat decent +The title screen got me +No bugs that I know of |
| Cons | -No way to exit the game normally -the pause menu is unedited from the template -it is nearly a copy/paste of a Unity template -It is yet another rehash of 1-1 -very little gameplay, it is just run and jump -103MB uncompressed. Why the heck is something like this that big? |
Gameplay 1 / 10 |
So, you basically go through an empty version of 1-1, but the gravity and controls are reversed. No enemies, no powerups, nothing. So the gameplay is uninteresting at best. If you press esc, you'll see the pause menu. It says "platformer template" right at the top. There's a menu, but almost nothing in it is changed from the default. This just feels lazy. MFGG already has enough low effort engine mod clones, so we don't really need another. Now, there's nothing wrong with using an engine (that's what they're for), but at least try to add and change stuff to make it your own thing. |
Graphics 2 / 10 |
Everything is blue. There's some purple and black, too. Everything is just ... ugly. And the game feels empty as well. At least you can tell what is what, so that's a plus, I guess. |
Sound 4 / 10 |
All the audio clips are reversed. This leads to the game sounding really bad. However, I can respect the commitment to the bit, so I can't give it a minimum score. Just a not good score. |
![]() |
Just another default engine copy/paste with minimal stuff to make it interesting. |
| Comments |
| No comments have been left. |