Super Mario Bros. Wonderland '87 + Bellabel Rescuers (2026)
preview
By: NimaginendoGames
Super Mario Bros. Wonderland 1987 is back! Now with several fixes, improvements, save system and a brand new adventure: "Super Mario Bros. Bellabel Rescuers". 2 in 1 in the same file. It was originally released on May 27th and 28th of 2026.

In this alternate timeline, the new version would take place in 1988, right after "Super Mario Bros. 3" (which in this timeline is Super Mario Bros. 4; Wonderland '87 is the third game), and would be one of those special editions of games that came as "Super Mario Bros. & Duck Hunt".

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Super Mario Bros. Wonderland '87 story:
Blue Bowser (Bowser's brother who only appears in the Lost Levels) is making a big mess in the Flower Kingdom. He wants to be as mean as Bowser having a kingdom just for him. Next to the big villain is Blue Bowser Jr. his son and together they try to stop the Mario Brothers from proceeding. The fan game contains secret worlds if you collect all the Wonder Seeds in all the worlds.


Super Mario Bros. Bellabel Rescuers story:

One time after the first adventure (Wonderland '87) and SMB3 (SMB4 on this timeline)...
The 7 evil Koopalings have stolen the rare Bellabel Flowers from the Flower Kingdom. Each of the 7 has scattered to other nearby regions. To make sure the plan would be perfect, they've got something new: a kind of "clown car" that will give them evil wonder powers.

Plucky the bird is on the lookout and will indicate the locations where the 7 villains are hiding.
Mario and Luigi are back to Flower Kingdom to rescue the 7 Bellabel Flowers and return them to their rightful place. And perhaps that won't be the only duty the Mario brothers will have in this adventure.

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The save progress system is present with 2 different save files to avoid conflicts between both games.

Additionally, exclusive to the MFGG version: Some different sounds, colors, graphics, and the bosses are slightly easier.

More information by pressing F1 when the game starts.


Controls:
Z - Run/Fire/Attack
X - Jump
Enter - Pause/Unpause
Arrow Keys - Move/Duck
ENTER: Pause/Unpause
'S' Key: Shortcut to left mouse button
BACKSPACE: Secret codes (Wonderland 87' Title Screen only)
F2 - Restart Game

(I may have forgotten to correct some or other details, but I'm always trying my best and doing the best I can within my limits to make better games)

A non-profit game made by fans for fans.
Completion: Full Game Genre: Adventure
Franchise: Mario

Update History
07/04/26  - Another small update was made to this version and fixes bugs in the last level of "Bellabel Rescuers", as well as some other minor bugs. Nothing serious or any softlocks, but I decided to fix them anyway.
 
[O] Created: Jun 30 2026, 10:14 PM
[O] Updated: Never
[O] File Size: 79.18MB
[O] Views: 13125
[O] Downloads: 890
[O] Plays: 0
[O] Favorites: 2
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chadio
Jul 5 2026, 4:03 PM
Another banger from Nimaginendo!
 
1 like from: NimaginendoGames
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ByeBye
Jul 6 2026, 11:59 PM
Woohoo! What a game!
 
1 like from: NimaginendoGames
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drybonemaker46
Jul 11 2026, 6:08 AM
when will you be done developing dkc arena rivals and kiddy kong showtime?
 
1 like from: NimaginendoGames
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NimaginendoGames
Jul 30 2026, 4:30 AM
Quote (chadio on Jul 5 2026, 1:03 PM)
Another banger from Nimaginendo!


I hope you had fun. I tried my best to create an enjoyable experience and a more balanced challenge, ensuring interesting moments at the end.
 
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NimaginendoGames
Jul 30 2026, 4:31 AM
Quote (ByeBye on Jul 6 2026, 8:59 PM)
Woohoo! What a game!


I'm glad you liked this fan game.
 
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NimaginendoGames
Jul 30 2026, 4:38 AM
Quote (drybonemaker46 on Jul 11 2026, 3:08 AM)
when will you be done developing dkc arena rivals and kiddy kong showtime?


Since Donkey Kong Country-style projects generally take longer (because I'm often also creating the new sprites), and DKC Arena Rivals also requires calculations for each boss because each one has different combos and ways to perform them, and I'm not sure if Kiddy Kong's Showtime will come here because I believe it will be a huge game in MB size, and besides, it will be made in Multimedia Fusion using the same source engine as Donkey Kong Country 4 - The Kongs' Return, I'm leaving those for later, as I've been extremely busy lately with my personal work, while also trying to find time to develop my projects.

My focus at the moment is only on short projects or those that were paused halfway through development.
 
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