Super Mario Nation
preview
By: GeneSu730
I fixed several bugs, especially an important Direct Input resource misallocation bug. Please tell me what other improvements I should make.
Completion: Full Game Genre: Platform
Franchise: Mario

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[O] Created: Sep 17 2025, 12:54 AM
[O] Updated: Never
[O] File Size: 9.66MB
[O] Views: 7160
[O] Downloads: 297
[O] Plays: 0
[O] Favorites: 0
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eunoia
Nov 27 2025, 3:38 AM
I made an account just to make a comment, this fangame is awesome! It's one of my favorites! I wish you would make the level editor and maybe whatever other tools you use public though, it would be awesome to mod and make custom levels for! I never play fangames but this has so much soul and is awesome, thank you :)
 
1 like from: GeneSu730
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GeneSu730
Nov 29 2025, 5:47 PM
Eunola, I might make the level editor public if more people ask for it. Of course, I would have to type up instructions for it. It is difficult to use.
 
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Yoshi50Windows Official
Dec 3 2025, 1:22 AM
You should make the keyboard controls changeable and remove the blinear filter.
Aside that, this game is peak, good job!
 
1 like from: GeneSu730
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GeneSu730
Dec 6 2025, 7:16 PM
Yoshi, the problem is that I spent 8 years on this game. I feel like I can't look at this anymore.
I am going to build a Zelda engine. I will make changeable keyboard controls the first feature I will code for gameplay.
As for the bilinear filter, I used a very old version of Direct X to create this game. I don't know how to configure the filter.
 
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