Mario Bros. Classic (Remake)
preview
By: TheHappyFaceKing
A Remake of the GBA Mario Bros. Classic to simulate if the game had an endless Level Mode.

Controls:
P1 Move & Jump: ↑ ↓ → ←
P2 Move & Jump: W A S D
Pause: SPACE
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Character Qualities:

Mario: No special quality.

Luigi: Higher jump.

Toad: Faster run speed.

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(This game gets updated every so often, so the game quality in this version may not reflect the quality in the next version.)
Completion: Full Game Genre: Minigame
Franchise: Mario

Update History
No History
 
[O] Created: Mar 28 2016, 3:01 AM
[O] Updated: Never
[O] File Size: 13.51MB
[O] Views: 27542
[O] Downloads: 7163
[O] Plays: 0
[O] Favorites: 0
Download!

Reviews


Comments
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searingjet
Mar 29 2016, 8:25 PM
Looks good
Why is This a flash game?
 
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TheHappyFaceKing
Mar 29 2016, 9:49 PM
Quote (searingjet on Mar 29 2016, 8:25 PM)
Looks good
Why is This a flash game?

Actually its a Scratch Game converted into a Flash game. "Why?" Because i don't know how to program exe or swf. I consider scratch one of the easiest programming languages.
 
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N/A
Mar 30 2016, 5:43 AM
Nice remake!;)
 
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Astrakitu
Mar 31 2016, 3:23 PM
Is the Koopa Troopa/Shellcreeper safe to jump on? You should probably change that so it will not be confused with the present Koopa Troopas that are safe to jump on in most Mario games.
 
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TheHappyFaceKing
Mar 31 2016, 4:42 PM
Quote (Jaden1291 on Mar 31 2016, 3:23 PM)
Is the Koopa Troopa/Shellcreeper safe to jump on? You should probably change that so it will not be confused with the present Koopa Troopas that are safe to jump on in most Mario games.

No they are not safe to jump on. but they were in the original arcade Mario Bros. (I'm thinking of later making them able to be kicked around and knock any enemies in their path) EDIT: I will try giving them a spikey shell
 
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TheTwelfthRocket
Mar 31 2016, 9:00 PM
A remake?

ummmmmm
 
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TheHappyFaceKing
Mar 31 2016, 9:39 PM
Quote (TheTwelfthRocket on Mar 31 2016, 9:00 PM)
A remake?

ummmmmm

Something wrong?
 
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TheTwelfthRocket
Apr 1 2016, 2:15 AM
Quote (TheHappyFaceKing on Mar 31 2016, 3:39 PM)
Something wrong?

Remakes are normally discouraged on MFGG
 
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Willsaber
Apr 1 2016, 3:18 AM
Quote (TheTwelfthRocket on Apr 1 2016, 8:15 AM)
Remakes are normally discouraged on MFGG

No they aren't.
 
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Sevrault
Apr 1 2016, 3:54 AM
expect me to do a review on this if I can ;)
 
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TheTwelfthRocket
Apr 1 2016, 4:03 AM
Quote (Willsaber on Mar 31 2016, 9:18 PM)
No they aren't.

I'm pretty sure that remakes are usually frowned upon on MFGG.

Remakes are frowned upon because--well--remakes of Nintendo's games could get you into legal trouble.
 
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Willsaber
Apr 1 2016, 5:42 AM
Quote (TheTwelfthRocket on Apr 1 2016, 10:03 AM)
I'm pretty sure that remakes are usually frowned upon on MFGG.

Remakes are frowned upon because--well--remakes of Nintendo's games could get you into legal trouble.

I am 100% sure MFGG does not blanketly show disdain for direct remakes of games. There are pretty much only three active members that even care (you being by far the most vocal). Even then, it has nothing to do with legality.
 
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TheHappyFaceKing
Apr 1 2016, 1:50 PM
Quote (Willsaber on Apr 1 2016, 5:42 AM)
I am 100% sure MFGG does not blanketly show disdain for direct remakes of games. There are pretty much only three active members that even care (you being by far the most vocal). Even then, it has nothing to do with legality.
I think they Normally go after remakes that are and may become better than the original
 
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RaymanFan1995
Apr 1 2016, 3:48 PM
In response to the whole "remakes aren't allowed on MFGG" subject: it's usually preferred that you make something original, but remakes aren't outright prohibited. Look at the remake of Super Mario Bros., called Super Mario Bros. +, made by Ken Martin (now known as SilentDream). No, it's not the best Mario remake out there, but that's the only example I can think of in terms of remakes featured on this site (and by that, I mean actual remakes, not shovelware games claiming to be remakes).
 
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TheHappyFaceKing
Apr 1 2016, 5:21 PM
Quote (Somari64 on Apr 1 2016, 3:48 PM)
In response to the whole "remakes aren't allowed on MFGG" subject: it's usually preferred that you make something original, but remakes aren't outright prohibited. Look at the remake of Super Mario Bros., called Super Mario Bros. +, made by Ken Martin (now known as SilentDream). No, it's not the best Mario remake out there, but that's the only example I can think of in terms of remakes featured on this site (and by that, I mean actual remakes, not shovelware games claiming to be remakes).
Ok well I'm not changing this to an original game unless I'm told to by admin's or mod's
 
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TheTwelfthRocket
Apr 1 2016, 6:55 PM
Quote (Willsaber)
Even then, it has nothing to do with legality.

Technically it does. Nintendo is still selling their old games on the eShop.
 
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Willsaber
Apr 1 2016, 7:03 PM
Quote (TheTwelfthRocket on Apr 2 2016, 12:55 AM)
Technically it does. Nintendo is still selling their old games on the eShop.

... Are you even following your own conversation? I stated that the few MFGGers who aren't fond of remakes dislike them not because they're illegal, but for other reasons. For that matter, all fangames on MFGG infringe on copyright to some degree, making that entire point completely invalid.
 
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TheHappyFaceKing
Apr 1 2016, 7:34 PM
How Bout we just drop this.
 
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TheTwelfthRocket
Apr 1 2016, 7:50 PM
Quote (Willsaber)
For that matter, all fangames on MFGG infringe on copyright to some degree, making that entire point completely invalid.

Excuse me? I wasn't even talking about copyright infringement. I was talking about that Nintendo can lose sales on their old games they're selling on the eShop to the remake (if it's better than the original). Unless if they're somehow the same thing.

Quote (TheHappyFaceKing on Apr 1 2016, 1:34 PM)
How Bout we just drop this.

The argument? If that's the case, yeah.
 
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RaymanFan1995
Apr 2 2016, 2:26 AM
Quote (TheHappyFaceKing on Apr 1 2016, 12:21 PM)
Ok well I'm not changing this to an original game unless I'm told to by admin's or mod's

I never said you had to. In fact, I was actually defending you.
 
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Astrakitu
Apr 2 2016, 4:18 AM
Then what about the Super Mario Bros. remake DEMO by Ralakimus? It's also a remake too of the original SMB game.
AND when I checked in the Submission Rules, there is no rule stating that "Remakes are not allowed on MFGG". Argument invalid, TheTwelfthRocket. (No offense.)
 
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TheTwelfthRocket
Apr 2 2016, 5:29 AM
Quote (Jaden1291 on Apr 1 2016, 10:18 PM)
AND when I checked in the Submission Rules, there is no rule stating that "Remakes are not allowed on MFGG". Argument invalid, TheTwelfthRocket. (No offense.)

It's not that remakes aren't allowed on MFGG, it's just that remakes are usually frowned upon from what I saw.
 
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TheHappyFaceKing
Apr 2 2016, 5:07 PM
For anyone who doesn't know this game gets updated every once in awhile.
 
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Nite Shadow
Apr 3 2016, 11:52 PM
Quote (TheTwelfthRocket on Apr 2 2016, 5:29 AM)
It's not that remakes aren't allowed on MFGG, it's just that remakes are usually frowned upon from what I saw.

What you are thinking of are direct engine copies.
For example, if you were to use Hello Engine, and only used the level editor to make a game with it,
You would likely have your game poorly criticized.

Recreating a game is another story:
You are still creating the engine from the ground-up, and programming all the features yourself. although you are using an existing game as a template, all the work is still done by you.
 
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TheHappyFaceKing
Apr 4 2016, 12:14 PM
Quote (Nite Shadow on Apr 3 2016, 11:52 PM)
What you are thinking of are direct engine copies.
For example, if you were to use Hello Engine, and only used the level editor to make a game with it,
You would likely have your game poorly criticized.

Recreating a game is another story:
You are still creating the engine from the ground-up, and programming all the features yourself. although you are using an existing game as a template, all the work is still done by you.

This game uses an engine i created. EDIT: I think... I'm not 100% sure of the definition of a game engine
 
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Astrakitu
Apr 4 2016, 3:07 PM
Quote (Nite Shadow on Apr 4 2016, 7:52 AM)
What you are thinking of are direct engine copies.
For example, if you were to use Hello Engine, and only used the level editor to make a game with it,
You would likely have your game poorly criticized.

Recreating a game is another story:
You are still creating the engine from the ground-up, and programming all the features yourself. although you are using an existing game as a template, all the work is still done by you.

Good point, Nite. You saved the day again.
 
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Nite Shadow
Apr 5 2016, 1:53 AM
Quote (TheHappyFaceKing on Apr 4 2016, 12:14 PM)
This game uses an engine i created.

And you did a fine job of it. ;)

I was just explaining to TheTwelfthRocket the difference between engine clones, and remakes.

Quote (Jaden1291 on Apr 4 2016, 3:07 PM)
Good point, Nite. You saved the day again.

^_^
 
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Nite Shadow
Apr 13 2016, 3:49 AM
Quote (TheHappyFaceKing on Apr 4 2016, 12:14 PM)
EDIT: I think... I'm not 100% sure of the definition of a game engine

Sorry for the cherry-pick here, but I just now spotted this part.

The game's engine is what makes everything run, makes the enemies and player move, and stuff like that.

When we refer to an engine copy, we are talking about taking one of the pre-made engines that are available, and just using that, whilst casting your own scripting to the wayside.
These are what are often frowned upon.

A remake, as you did. doesn't necessarily do this.
(well, it can, easily, but it doesn't have to)
Near as I can tell, what you did was make the game's engine, from the ground-up.
In this situation, even though you are recreating a game which already exists, YOU are still doing all the work. much like with a piece of fan-art.
 
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TheHappyFaceKing
Apr 13 2016, 2:28 PM
Quote (Nite Shadow on Apr 13 2016, 3:49 AM)
Sorry for the cherry-pick here, but I just now spotted this part.

The game's engine is what makes everything run, makes the enemies and player move, and stuff like that.

When we refer to an engine copy, we are talking about taking one of the pre-made engines that are available, and just using that, whilst casting your own scripting to the wayside.
These are what are often frowned upon.

A remake, as you did. doesn't necessarily do this.
(well, it can, easily, but it doesn't have to)
Near as I can tell, what you did was make the game's engine, from the ground-up.
In this situation, even though you are recreating a game which already exists, YOU are still doing all the work. much like with a piece of fan-art.
Would you consider Scratch (https://scratch.mit.edu/) as a game engine?
 
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Nite Shadow
Apr 13 2016, 6:17 PM
More of a core programming system.
Much like Game Maker, Construct, Click, Etc.
The bare basics are all there, but you still make it all work.
 
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Giantfirering27
May 1 2016, 2:51 AM
Do you think it would be possible to add Controller support? Because (From experience) Sharing a Keyboard can be kinda awkward.
 
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henrybros
May 2 2016, 12:04 PM
Wow, looks like there was a flamewar.

Quote (Giantfirering27 on May 1 2016, 11:51 AM)
Do you think it would be possible to add Controller support? Because (From experience) Sharing a Keyboard can be kinda awkward.

Probably joy2key or something like that?
 
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TheHappyFaceKing
May 2 2016, 12:55 PM
Quote (Giantfirering27 on May 1 2016, 2:51 AM)
Do you think it would be possible to add Controller support? Because (From experience) Sharing a Keyboard can be kinda awkward.

The program i used to make the games doesn't have controller support. Sorry, try using some kind of device that presses a key when you press a button on your controller. Like for example the 3 in 1 Magic joy box and Joy2Key.
 
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TheHappyFaceKing
Aug 26 2016, 7:17 AM
For some reason v5.0 wasnt uploaded, so when you download it, it will still be v4.0. I'll fix this later.
 
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idonthaveanamedude
Aug 30 2016, 2:33 PM
whenever i open this its not a game
just a white screen
 
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TheHappyFaceKing
Sep 2 2016, 4:41 PM
Quote (idonthaveanamedude on Aug 30 2016, 2:33 PM)
whenever i open this its not a game
just a white screen

Try waiting a few minutes. Also what browser are you useing?
 
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TheHappyFaceKing
Sep 23 2016, 1:13 PM
I just want to say that the game is meant to be played in 340x480 res but it doesn't because browser's play by there own rule's.
 
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EpicCoder64
Oct 27 2016, 2:15 AM
Quote (TheTwelfthRocket on Mar 31 2016, 9:03 PM)
I'm pretty sure that remakes are usually frowned upon on MFGG.

Remakes are frowned upon because--well--remakes of Nintendo's games could get you into legal trouble.

Actually, I think all of these games could possibly get someone in legal trouble.

You could just remove "remake" from the name, and done! Not a remake! :D

I wouldn't call it a remake anyway. This is different enough from the real game. I have Super Mario Advance 4 and, and besides the graphics, the original version and this have big differences (kicking shells, Toad and Luigi in single player, the music box, etc.)
 
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TheHappyFaceKing
Oct 27 2016, 5:15 AM
Quote (EpicCoder64 on Oct 27 2016, 2:15 AM)

I wouldn't call it a remake anyway. This is different enough from the real game. I have Super Mario Advance 4 and, and besides the graphics, the original version and this have big differences (kicking shells, Toad and Luigi in single player, the music box, etc.)

Remake definition: make (something) again or ""differently"".
 
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TheHappyFaceKing
Jul 29 2017, 12:51 AM
Quote (TheHappyFaceKing on Mar 29 2016, 9:49 PM)
Actually its a Scratch Game converted into a Flash game. "Why?" Because I don't know how to program exe or swf. I consider scratch one of the easiest programming languages.

 
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