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Review Information
General Commentary and Game Overview
The game is very well put together. It seems extremely reminiscent of LM, in a great way. It seems a bit hard at first though. Perhaps what is needed is a small room where E. Gadd shows you how, it's hard to pick up at first. Also, 'A' is a bit awkwardly positioned for a necessary control, like the light. Maybe shift? BTW, the losing HP when pulling on a ghost is really annoying.
Impressions
Final Words
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