Review Information
Game Reviewed Luigi's Mansion 2D Demo V1.1 (Updated), by Zdude684, Ken Martin, SonicProject, MarioSonicCouncil, TravixMan
Review Author YoshiQuest
Created Feb 18 2012, 8:37 PM

General Commentary and Game Overview
The game is very well put together. It seems extremely reminiscent of LM, in a great way. It seems a bit hard at first though. Perhaps what is needed is a small room where E. Gadd shows you how, it's hard to pick up at first. Also, 'A' is a bit awkwardly positioned for a necessary control, like the light. Maybe shift? BTW, the losing HP when pulling on a ghost is really annoying.
 
Pros +Great Graphics, Luigi is beautifully sprited.
+It reeks of Luigi's Mansion (That's not a bad thing)
+Game mechanics are great down to the detail (such as being able to blow out candles)
 
Cons -Getting the ghosts sucked up was pretty hard, especially with the only instruction being in the little description here.
-There's a bit too much room in between doors in the hallway. It makes it seem more bland, even though it's not.
-Ghosts often appear WAY too close, like on top of you. I'm not a programming person, but if possible, could you make it so the closest ghosts spawn is like 1, 1.5 blocks away, maybe even two? If not, then less ghosts.
 
Impressions
Gameplay
5 / 10
Decent, everything WORKS, but some things are a bit complicated.
 
Graphics
10 / 10
Great, I love the graphics here. Smooth, and Luigi genuinely looks terrified.
 
Sound
9 / 10
I love the musical score, but the coin sounds and jumping sounds seem a LITTLE too high pitched. Maybe a bit lower, you know to make it a bit scarier?
 
Replay
10 / 10
Even though this is just a demo, and I got it only today, I've played it a bunch of times, like ten. You can easily go through to refine you Ghost busting skills.
 
Final Words
8 / 10
A good demo, always room for improvement, but I see the finished product for this game right up with Psycho Waluigi.

Comments
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Shadow Kami
Mar 5 2012, 10:24 PM
There should be the second demo up soon(I submitted it). There's still quite a few things I have to put in before demo 3, which will come out in probable a month or so, maybe a little longer. after that i won't release any demos till i fixed up the engine and add the other features in.
 
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