Review Information
Game Reviewed Waluigi Land, by Ultramario
Review Author Dim_Yimma_H
Created Aug 29 2015, 5:57 PM

General Commentary and Game Overview
Waluigi takes his hammer and slams eggs flat, through 24 levels scrolling to the right only. Why he does that is an untold story.

Very many marching eggs, some hard-boiled, some undead, while green eggs are so bad they bounce. They made me think of bewinged green Koopas and I honestly miss Koopas in this game, since the enemies are mostly eggs.

Sometimes you find powerups for Waluigi, retro rifle, giant Waluigi, jet pak, gravity gun, bobombs.

The game is hardcore and can't be completed by any normal player. Things that real people may miss are infinite bobombs powerup, fireworks, air craft bombs, indian spear traps, and laser cannons.

It took me 5 hours to complete half of the game, the rest will take forever. In the underground cave of level 14 cannonballs killed me 98% of the times, Waluigi's bobomb powerup the rest of the times. Two save buckets later I laugh giving up after 30 tries. Good ending there =)
 
Pros + Dynamic time of day and weather changes.
+ Overall very nice music.
+ Some hardcore difficult fun.
 
Cons - Over sensitive controls.
- Too hard. Die hard Mario fans like me may complete 15 of the 25 levels.
 
Impressions
Gameplay
5 / 10
There are some nice ideas in the game design, like lamp blocks in the underground level 9, that lights up the level for some short time (you have to hurry up)
Several levels have hidden blocks that're invisible until you hit them, and they may open up an interesting way to proceed.

The controls may feel good at first impression, the swift hammer works on both enemies and blocks, and can be charged up to cause area damage, which works well. But the hammer can't be used while jumping.

Jumping is difficult for the following reasons.
- Waluigi keeps his speed in air, even after releasing the move key.
- After running slowly, he cannot speed up in air.
- He moves so fast it's complicated to land on small tiles.
- Castle platforms have graphical depth, hard to see their physical edge.
- All the eggs walk very fast, hard to hit on them!

Waluigi runs relatively far after releasing the move key (maybe 1 meter)

Several levels seem mission impossible.
8. Ghost castle, two Black Boos were impossible to avoid.
13. Autumn forest with nitrogen platform with one brick tile that's near impossible to land on.
14. Underground cave with cannonballs that killed Waluigi almost all the time.
 
Graphics
8 / 10
Half of the levels look like Yoshi's Island. Crayon hills in the background, comic outlines on grass and rocks, fuzzy trees etc. The levels are more flat though. Many tiles are custom made by Ultramario and look pretty cool. Sprites are big and look good.

Wonderful audiovisual setting can be seen in several levels, for example level 3 with its fuzzy trees, rocks and sunset colored treetops. And the snow land of level 11, nicest snow flakes of all fan games, ice effects on blocks and weather change to snowrainbow.

When Waluigi dies in this game the time of day, or even the weather may change. The thunder storm audiovisuals are awesome. Rainbows are all right and make you happy.
 
Sound
10 / 10
When the game changes time to night, wonderful music may start.
 
Replay
5 / 10
No need to replay, the difficult levels from 14 and on already have me playing forever. Which one to choose? There's level select.
 
Final Words
7 / 10
Mario fans need to play Level 11, the snow land. Hardcore players should try Level 14, the underground cave.
- The game is quite great, it's just very hard to see. The best "bad" fan game in years.

Comments
No comments have been left.
Pages: | Last Unread