Review Information
Game Reviewed Donkey Kong's Revenge, by Clay Triche
Review Author Vitiman
Created Aug 7 2016, 8:13 PM

General Commentary and Game Overview
In my review of the retro throwback "Super Luigi Country" I quipped that early Game Maker games have NOT aged well. Well, I wasn't just saying that as a result of blind fanboy-ism or fluff to fill the review, as Donkey Kong's Revenge is perhaps the perfect example of exactly that. This'll be a fairly brief review because of the sheer atrocity that this game is, but I figure I'd warn you sooner than later.
 
Pros I really... I got nothing, sorry
 
Cons The graphics are horribly resized, clash awfully, among many other things
Sound effects are very poorly recorded
Engine is HORRIBLE, to a point where you can't even play the game properly
Tons of other stuff that I won't mention here for brevity's sake
 
Impressions
Gameplay
1 / 10
Alright, open it up. Force full screen. Already, a point deducted. I hate when games open up full screen unless they have a good reason to. If you can't tell by what I've said so far, this one doesn't. It looks to be at 640x480, yet it just had to go full screen, leaving with it tons of empty, unused space surrounding it. Hooray.

Now the game itself... eugh. Unplayable. The engine doesn't even sort of work, as you constantly get stuck in things (sometimes permanently until something can come and hit you and give you the sweet release of death), your momentum sometimes stops when you're in the air and sometimes doesn't (there's clearly no rhyme or reason to how it works), and perhaps worst of all the level seems to be designed as some sort of bizarre pseudo-puzzle thing but I can tell you this much: it doesn't work. At all.

I wasn't able to beat the first level to see if there were any after it, but with this being a demo, I highly doubt it matters anyways. Trash, plain and simple.
 
Graphics
2 / 10
The graphics don't fair much better, with a clash of all kinds of graphics ranging from poorly resized ripped ones to mediocre customs for no real reason. There's not much I can say that the screenshot on the game's page doesn't already say for me.
 
Sound
2 / 10
Again, not much better than the graphics or the gameplay are the sounds. They sound very clearly recorded from the arcade machine itself, with audible background noise throughout and low bit rates that would seem appropriate from a time when dial-up internet reigned supreme.

I mean, it's completely expected, but it's still lousy even for it's time.
 
Replay
1 / 10
Couldn't even beat the first level, died repeatedly due to shoddy programming. Sooo... what do you think?
 
Final Words
1 / 10
One of the first Game Maker games ever submitted to MFGG and it's easily one of the worst fangames to have found itself accepted on MFGG to boot. Borderline unplayable. Avoid.

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