Review Information
Game Reviewed The Miraculous Boss Battle III, by awesomeface
Review Author Cruise Elroy
Created Aug 26 2015, 4:54 PM

General Commentary and Game Overview
before I registered this account) and look into the depths of it to find some awful fangames. I played through this once, and I wanted to say that this was one of the worst games I had ever played. Fast forward a few years later, and I come to remember myself playing these bad fangames, this one in particular. I wondered if this game was actually that bad and if I really meant it that it was one of the worst fangames that the site has to offer; but let me make this clear: this is one of the WORST fangames that the site has to offer.

This review really is going to serve no purpose, as I am reviewing a game that is nearly 5 years old, but since I went through the agony of redownloading this, I'll post a review here to help protect future generations. Who knows, I may tackle other older fangames that are close to this game's horridness.
 
Pros +I somehow remembered this...
+It made me smile for all the wrong reasons
 
Cons -Laughably lazy graphics
-Extremely low amount of effort in the sound department
-Movement is very stiff
-Was likely made in an hour
-Is a time killer without any sort of fun to it
-It's not really that much of a game
 
Impressions
Gameplay
1 / 10
The gameplay is pretty lazy to boot. You have your standard walk and jump controls, and you can climb ladders, but that's it. Climbing ladders is only used in the first section of the game and isn't seen anywhere else. The other two moves are very stiff and don't feel natural. The only enemies, if you can call them that, are Thwomps that move up and down that are just...painful to look at (more on that later). Make sure you don't get hit by any """"""enemies"""""" on the way, because one hit means you're headed all the way back to the start.

Back in the day when I first played this game fresh off the shelves, I only saw two ways you could describe the gameplay: either disgraceful or boring. Back then, I found it disgraceful. Now I find it boring. I'd bash the creator for seemingly not putting in any effort to their work, but now I can somewhat relate to it; heck, I couldn't even make something like this when I first used Game Maker. When the room would restart from death, I'd say "WTF??? WHYW OULD YOU DO THIS YOU STUPID IDIOT?!!! XD", but now I see death as boring filler to make a bad game longer than its tolerable cap of 30 seconds. I'm glad that I can give something a new perspective after I've been given time to mature, but that doesn't excuse the atrocious gameplay...and this is kinda getting off topic.

After you spend a good few minutes inching your way to the right side of the screen, you'll encounter a Thwomp without needles on the top. And no, it doesn't look any better than the others. He isn't that difficult; he isn't difficult at all. All you have to do is sit on him and he'll be dead in two seconds tops. The game ends with Mario watching the last known Thwomp descend into the abyss and the game gives you the option to play this fiasco once more. And I'm not gonna lie, watching the Thwomp fall into the unknown somehow made me laugh unintentionally. It's probably the only highlight of this piece of shovel ware, and others may not even find that enjoyable.
 
Graphics
2 / 10
The graphics are really bad. This is the kind of thing that makes Turd Feast look like a true work of art, I'm not exaggerating. They are that dreadful. We have an 8-bit SMB3 Mario that likes to sink his feet in the ground and grows raccoon ears when he uses a ladder (and he somehow appears behind the ladder when climbing it). Add in an incredibly stretched .jpeg background, generic blocks, and MS Paint Thwomps that look like they were drawn by a 5 year old and you've already got a train wreck in the graphics department.
 
Sound
2 / 10
Here comes another example of something I can give a new perspective on. This game has almost no sound, as the only sounds you'll find in this game are music tracks ripped straight from Mega Man 10. Back in the day, I went with the popular opinion and wanted to bash the game for its laziness of taking music from another game. Nowadays, we're at a point in time where that's actually not that uncommon for games to take their music from other games. I also don't mind most of the soundtrack. But what's the problem with what little sound this game offers? For one, it plays a little louder than it needs to, and for another, you'll have about 2 minutes of silence before it loops on itself again. Once again, the music isn't that bad for me, but more work could've been put into it to make it much more decent.
 
Replay
1 / 10
You've gotta be joking.
 
Final Words
2 / 10
The final installment of this trilogy has held a reputation as being one of the worst bits of shovel ware on MFGG. It's pretty bad, alright.

Comments
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Cruise Elroy
Aug 27 2015, 10:04 PM
Uh oh, the Overview's cut off a bit. It should say "I remember when I used to come to MFGG (before I..."
 
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