VinnyVideo
An update: Significantly cheaper than fresh beef but twice as juicy
Feb 9 2012, 3:07 AM

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Here's a nice, big update served up by the MFGG Quality Control staff. There's some pretty interesting stuff this time, so dig in! Best of all, it doesn't contain any of those nasty trans fats.

Also, aspiring spriters and rippers would do well to imitate what A.J. Nitro does. Let's face it: His submissions are outstanding. I'm giving him this little blurb not just because I'd like for him to keep submitting stuff like this, but because he does a really good job of making his sprite sheets useful, usable, and attractive. Not only does he rip just about all of the frames of a particular character's animations, his sheets are presented nicely. Each frame is tiled neatly, and you don't see fuzzy wuzzy fan characters jutting into the actual sprites. A.J. keeps wasted space to a minimum, but when he finds it expedient or necessary to include a void of blankness, he keeps it blank rather than writing "BLANK SPACE" in 96-point, poorly-antialiased Comic Sans font. Submit sheets the way A.J. does, and they'll be a whole lot more likely to get accepted.

Recent Additions
Games
Thumbnail Super Mario Bros Attack of the Bloopers (SMB2011)
[Platform] By BuzzNBen
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Thumbnail Wario Land: Legends of 6 Crystals (Demo 1)
[Platform] By radel999, Radel999
This is my First Wario Land Game
Crossovering with MLP FIM Characters and get some NES Style Music
Thumbnail Super Mario Ztar Curse
[Platform] By djemiegoomba
Finally complete, it has 3 worlds and 1 secret world now. Play as Mario and defeat Ztar before he will ...
Thumbnail Toadette's Soup Kitchen DEMO
[Minigame] By Guinea
An action-puzzle-platformer if you want.
Each level requires you to pluck vegetables and throw ...
Sprites, Libs, and Tilesets
MLSS Style Red and Green Topman By darkmarc9
Mario Kart Super Circuit Recolor: Mario By MarioKart64fan
Fire mario By killik killer
SMW Styled Mallow By geno
SMA1 Yoshi's Challenge Full Rip By The IT
SMA SMB2 Vases (Inside) By The IT
M&L: PIT Mummipokey By kevin
M&L:PiT - Luigi & Baby Luigi (overworld) By A.J Nitro
M&L:PiT - Prof. E. Gadd's Brain By A.J Nitro
M&L:PiT - Spin Jump & Bros. Ball By A.J Nitro
M&L:PiT - Baby Drill By A.J Nitro
M&L:PiT - Young Prof. E. Gadd By A.J Nitro
M&L:PiT - Baby Luigi (overworld) By A.J Nitro
M&L:PiT - Luigi (overworld) By A.J Nitro
M&L:PiT - Baby Mario (overworld) By A.J Nitro
M&L:PiT - Mario & Baby Mario (overworld) By A.J Nitro
M&L:PiT - Mario (overworld) By A.J Nitro
M&L:PiT - Princess Shroob (battle) By A.J Nitro
Sounds, Music
Super Mario Bros. Metal Remix By Kathy6
Reviews



 
View Comments (12) | Leave Comment

Comments
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behind
Feb 10 2012, 8:53 PM
Yeah, kudos to A.J. Nitro. He's one of the best sprite rippers on this site.
 
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Double Agent Luigifan
Feb 12 2012, 12:30 AM
Hey, guys,
But i don't mean to bother you guys,
But how do you rip sprites?
 
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Nite Shadow
Feb 12 2012, 1:51 AM
Quote (luigifan64 on Feb 12 2012, 12:30 AM)
Hey, guys,
But i don't mean to bother you guys,
But how do you rip sprites?

you rip them from roms, using an emulator,

your on your own for finding roms though.
 
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Double Agent Luigifan
Feb 12 2012, 2:23 PM
Quote (Nite Shadow on Feb 12 2012, 1:51 AM)
you rip them from roms, using an emulator,

your on your own for finding roms though.

What programs are the best to rip sprites with?
 
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Nite Shadow
Feb 12 2012, 3:33 PM
Quote (luigifan64 on Feb 12 2012, 2:23 PM)
What programs are the best to rip sprites with?

that all depends on what console you are emulating.
The ideal emulator will be able to circumvent layers, as well as taking screenshots on the fly,
I find that TAS functions help as well,
(more specifically, manual frame advancing)
though not really necessary if your fast on the screenshot key.

Super Nintendo for example. Zsnes is a good one,
because it has the option to remove specific layers, leaving only the ones you want to see.
it also has a manual frame advance function, which makes it easier to capture every frame.

and of course, you will need a graphics editor to take them from said screenshot,

GIMP is a good freeware (its like Photoshop, only free)
http://www.gimp.org/
 
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behind
Feb 12 2012, 4:56 PM
^ also, I believe desmume for DS has (or had) the ability to remove certain layers/backgrounds?

animget is also much more convenient for screenshot ripping rather than just printscreening, because it records every frame, and many games go up to like, 60 frames per SECOND.
 
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Miles
Feb 12 2012, 10:28 PM
Quote (Wiiboy4ever on Feb 12 2012, 12:56 PM)
and many games go up to like, 60 frames per SECOND.
And that's what manual frame advance is for (when available), though you're right - that is a bit more convenient, and can help when the other thing isn't a feature.
 
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Double Agent Luigifan
Feb 13 2012, 10:29 PM
WTF?
Where did my comment go?

Anyway,
I said,
Thanks for the suggestions.

I'll probablly use ZSNES(Frame advancer),Take screenshots and use paint to paste them onto a sprite sheet.

I'm working on a SMW rip.

@Miles
You're absoulutley right

Thanks Wiiboy4ever and Nite Shadow and your suggestions.
 
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A.J Nitro
Feb 14 2012, 4:08 AM
I'm glad you like my rips, guys!
 
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Chaoxys
Feb 15 2012, 2:46 PM
Quote (luigifan64 on Feb 13 2012, 10:29 PM)


I'm working on a SMW rip.

Hasn't everything been ripped from that at this point?
 
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Murio
Feb 16 2012, 2:58 PM
Quote (Chaoxys on Feb 15 2012, 3:46 PM)
Hasn't everything been ripped from that at this point?

Possibly he's ripping somethingnthat nobody hasn't ripped?
 
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Double Agent Luigifan
Feb 18 2012, 5:51 PM
Yeah!
Um,
I try to use the VBA (Visualboyadvance)Frame advancer,
And it NEVER works.
All it does is freeze the game.
HELP!
EDIT: Oh, I had to pause it first,
and exactly when the animation starts.(I'm too used to the one on my SNES emulator)
 
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