Bibby RPG Engine By: VinnyVideo [E] [W]
An open-source engine for creating RPGs in GM 8. It's partially compatible with GM Studio and ENIGMA, too. This engine only includes placeholder sounds and graphics, so it's relatively easy to customize for making many different kinds of RPGs.
Target Applications: GM8

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[O] Created: Dec 30 2014, 6:35 PM
[O] Updated: Never
[O] File Size: 476.49 KB
[O] Views: 53709
[O] Downloads: 2305
[O] Favorites: 0
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castle/fortress
May 11 2015, 7:55 PM
I need to make a RPG using this engine, but i cannot because i'm using a old PC and has no graphics/sound card.
 
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VinnyVideo
May 11 2015, 11:34 PM
castle/fortress, how old is your PC? Most GM 8 games, including those made with this engine, will work just fine on a computer that lacks a dedicated graphics card. Also, if you have access to another computer that has working audio, you could listen to the sound files on that computer and then copy them to the computer you use for GM development.

I'd love to see someone make a game with this engine, by the way.
 
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searingjet
Oct 13 2015, 9:55 PM
why cant i test the game? its says theres a obselete function "screen_refresh"
 
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VinnyVideo
Oct 14 2015, 12:10 AM
Searingjet: I made this engine in Game Maker 8. Some GM 8 functions are incompatible with Game Maker Studio, which is the version of GM that you're probably running. I tested the game in Studio, and everything runs properly except for text boxes and menus. Fixing these problems would have required me to rewrite significant portions of the code, which I didn't have the time and motivation to do. However, if someone would like to adapt this engine to Studio, that would be splendid.
 
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Asleep GX
Apr 20 2021, 11:56 PM
This engine is old and the creator will probably never see this, but I used it to make a fan game and all the enemies give a different error so it cannot be used.
 
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VinnyVideo
Apr 23 2021, 9:41 PM
Quote (Asleep GX on Apr 20 2021, 6:56 PM)
This engine is old and the creator will probably never see this, but I used it to make a fan game and all the enemies give a different error so it cannot be used.

Don't worry - I still exist! The engine I uploaded to the mainsite is not bug-free. However, I'm using it to make an indie game, so I know you can get it to work. What error are you facing?
 
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Asleep GX
Apr 24 2021, 9:47 PM
Quote (VinnyVideo on Apr 23 2021, 4:41 PM)
Don't worry - I still exist! The engine I uploaded to the mainsite is not bug-free. However, I'm using it to make an indie game, so I know you can get it to work. What error are you facing?

various errors with the fighting system, when the characters finish attacking and it is the enemies' turn, the game shows this error https://media.discordapp.net/a...082/unknown.png
and if I eliminate an enemy (the bom bom for example) the game sends other errors with other enemies
 
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VinnyVideo
May 1 2021, 6:58 PM
Quote (Asleep GX on Apr 24 2021, 4:47 PM)
various errors with the fighting system, when the characters finish attacking and it is the enemies' turn, the game shows this error https://media.discordapp.net/a...082/unknown.png]https://media.discordapp.net/a...082/unknown.png[/url]
and if I eliminate an enemy (the bom bom for example) the game sends other errors with other enemies

Try using this block of code in the Step event for obj_enemy:

if (attacking == 1)
{

// Which player should the enemy attack?

if (chosen == false)
{
chosen = true;
chooser = irandom(global.partysize-1);
scr_PlayerChooser();
}
//image_single = 4;
image_speed = 0.1;
scr_MoveChooser(name);
obj_battlecontroller.attack = attack;
move_towards_point(target.x-31,target.y,4);
}
 
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