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Smooth Camera Example By: Gatete [W]
This example will teach you how to make the camera follow the player without using the default view system from GMStudio.
Downloads: 14 Comments: 0  
Added: 03/11/17
RPM - Rage's Platformer Movement LITE Version By: Rage
A simplified version of the product, RPM - Rage's Platformer Movement for Clickteam Fusion 2.5!

The LITE version includes:
-Basic collisions with backdrops
-Character Linkage: Add your character to a group to match it to the ...
Downloads: 52 Comments: 0  
Added: 02/01/17
Simple score counter system By: Red Tsunami
A tutorial showing a simple trick to make the score counter count up or down.
Downloads: 116 Comments: 0  
Added: 01/27/17
Sound & Music Volume Adjuster By: Q-Nova [E]
An example that shows how could a volume adjuster for sound effects and music contained within a game file be made in Game Maker 8.1 and Game Maker: Studio.

If you are using the example in Game Maker: Studio, then please keep in mind that ...
Downloads: 135 Comments: 0  
Added: 12/22/16
SHS Lightning Studio By: Gatete [W]
SHS Lighting Studio is a Game Maker Studio port of the SHS Lighting engine made by Tye Campbell.

You can create with this your own dark rooms with lights that follow up the player or just decorate the level with some fancy lights.

Downloads: 188 Comments: 1 [NEW]  
Added: 12/17/16
SMB2 Slot Lottery Minigame Example By: Q-Nova [E]
This example demonstrates how could the slot lottery minigame from Super Mario Bros 2 be recreated with Game Maker 8.1 and Game Maker: Studio.
Downloads: 644 Comments: 0  
Added: 07/15/16
audio_loop_sound By: Mario Silva
Play songs with loop in separate audios (intro and loop).
Downloads: 494 Comments: 2 [NEW]  
Added: 07/08/16
Fastloop Platform Engine By: Gatete [W]
This is a little platform engine built with the newly released Clickteam Fusion 2.5 kit.

The engine contains the following stuff.
[*] Player object
[*] Basic linear and non-linear collisions
[*] Horizontal moving platforms
Downloads: 527 Comments: 0  
Added: 04/09/16
Mario DirectEngine (Mario Physics) By: SMBXfan [W]
Here is a very simple, easy to use Mario Physics engine. This engine is while not glitch-free, but will work with your fangames.


This basic Mario engine includes:
-Walking, Running with the "Z" key, and Friction!
-Jumping ...
Downloads: 530 Comments: 3 [NEW]  
Added: 03/26/16
Palette swapping how-to By: Supernova [E] [W]
This example include a customizable shader that swaps color without replacing sprites!

Game Maker: Studio version 1.4.x+ recommended!
Downloads: 565 Comments: 0  
Added: 03/10/16
DMG screen effect By: Nite Shadow [E]
Example file located at:
http://www.mediafire.com/download/s58vvvjl3hu7nm4/DMG.zip

This is a pre-made Live-Render DMG screen effect for use in a Monochromatic game.
For best results, you should limit the shades to 4.

Arrow ...
Downloads: 507 Comments: 4 [NEW]  
Added: 03/07/16
Basic Platformer Engine By: Gatete [W]
A basic platformer made with Clickteam Fusion 2.5

The engine contains the following stuff.

- Player Object
- Solid Blocks
- Jumpthrough Platforms
- Slopes (45 & 22.5)
- Horizontal Moving Platforms
This ...
Downloads: 788 Comments: 2 [NEW]  
Added: 01/06/16
Construct Classic: Bridge. By: Nite Shadow [E]
Shows how to program a cuttable bridge, using the physics behavior in construct classic.
Downloads: 439 Comments: 0  
Added: 01/02/16
Basic Lighting Engine By: CatoNator [W]
The lighting system from Tenebris. I was originally going to release the whole engine, but the code in that was a mess, so here's the lighting and player control in a simplified form.
Downloads: 610 Comments: 0  
Added: 11/11/15
Mario & Luigi style Thwomp By: Q-Nova [E]
This is an example that shows you how to create a Mario & Luigi style Thwomp (in the overworld, that is). It also includes a very basic Mario & Luigi style engine, which contains only a few very basic actions however.

You don't have to ...
Downloads: 1060 Comments: 0  
Added: 10/08/15
GMS Torch Light Engine By: DJ Coco [E] [W]
This example shows you how to create a torch light you can use for cave levels, for instance. It only shows part of the screen and you can use two different tile layers to show how the light affects the tiles.

Example can be seen here:
Downloads: 827 Comments: 6 [NEW]  
Added: 08/14/15
Simple circle zoom in/out effect By: smbmaster99 [W]
An example that shows how to make an effect that zooms in or out of the screen, like for when a player beats a level or dies.

I've seen this done using surfaces, but this one does it without them. Regardless, this still only works with ...
Downloads: 761 Comments: 4 [NEW]  
Added: 07/13/15
Curved 3D Illusion Effect By: SuperArthurBros
Based on ClickTeam Fusion's "Perspective", this effect creates a 3D illusion by making the corners of the screen look bigger than the center. It basically draws skewed layers of the same background.
You can adjust the effect to your ...
Downloads: 758 Comments: 2 [NEW]  
Added: 07/10/15
SMW Vertical Scrolling Camera By: Q-Nova [E]
A camera system that is designed to mimic the vertical scrolling camera system in Super Mario World. It also includes a basic platformer engine, but I don't really recommend using that.

You don't need to give credit, but please do ...
Downloads: 797 Comments: 0  
Added: 06/27/15
SMW-esque Camera By: Blutorus
A camera system that was made to mimic the one used in Super Mario World. As of now, it only supports horizontal scrolling (there is actually vertical scrolling, but it's not the one used in SMW), but I may add a vertical scrolling version in the ...
Downloads: 690 Comments: 9 [NEW]  
Added: 06/09/15
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