Super Mario Bros: Kill Bowser
preview
By: Hello [W]
This game contains 4 worlds and 18 levels total! Press Enter on the mapscreen to save. Engine by Ultramario!
Completion: Full Game Genre: Platform
Franchise: Mario

Update History
No History
 
[O] Created: Feb 6 2007, 12:01 AM
[O] Updated: Never
[O] File Size: 7.69MB
[O] Views: 34050
[O] Downloads: 8688
[O] Plays: 0
[O] Favorites: 1
Download!

Reviews


Comments
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JesseRooA22
Feb 10 2007, 10:32 PM
What type of title is that?
 
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Dialga
Feb 11 2007, 12:54 AM
he stopped with trisoft and no he uses Ultra Marios...
 
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Hyper Kirby Fan
Feb 11 2007, 2:38 AM
This kid can make 5 million games at once.
 
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Avi
Feb 11 2007, 6:36 AM
Quote (JesseRooA22 on Feb 10 2007, 10:32 PM)
What type of title is that?

Hey, it's more original than "Adventure Journey" at least.
 
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mariodizzy
Feb 11 2007, 6:52 AM
Once again, your game doesn't work on my computer.
 
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pablo1517
Feb 11 2007, 11:34 AM
Boooring.... "Engine by Ultramario!" again... -_-
 
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Sonic_Luigi15
Feb 11 2007, 1:05 PM
Quote (pablo1517 on Feb 11 2007, 11:34 AM)
Boooring.... "Engine by Ultramario!" again... -_-
You said the exact same thing about his other game.Anyway cool game.Your games are the best.How do you make them so fast.
 
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Char
Feb 11 2007, 3:50 PM
http://i89.photobucket.com/albums/k240/Elite_Charizard/inthewall.gif
WTF? I'm in the wall!
How I did this: As Super Mario, in world 1-Castle, where those yellow spin blocks are, I ducked and jumped into the small area that only normal Mario could access. I released the duck button, then the thing kept scrolling till... I was in the wall.
 
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waarde4
Feb 11 2007, 4:25 PM
wtf? i dont know the controls i tried almost every button and i keep getting stuck on the map, please help.
 
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Hello
Feb 11 2007, 4:40 PM
On the map, Arrow Keys to move, Shift to enter a level, and Enter to save. In game, Shift to Jump, Enter to Spin-Jump, Control to run/pick up items, and Arrow Keys to move.
 
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Sturm
Feb 11 2007, 6:44 PM
Great Game!! now lets buy a new comp with 3.5 ghz and 2048 ram, +512 video card for dont get lags.
 
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Hello
Feb 11 2007, 7:53 PM
This game doesn't lag...
 
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gorsal
Feb 11 2007, 7:56 PM
hmm, do not put the word "kill" on a mario game. it doesn't fit.
 
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toadsworth262
Feb 11 2007, 8:18 PM
it doesnt lag? thats what sux about Ultramario
i meant the lag
 
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Petey pirana 
Feb 11 2007, 9:33 PM
Yeah..... almost EXACLY like Super Mario Bros. Adventure Journey
 
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Avi
Feb 12 2007, 3:07 AM
Quote (Sonic_Luigi15 on Feb 11 2007, 1:05 PM)
How do you make them so fast.

"Engine by Ultramario."

;)
 
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Sturm
Feb 12 2007, 6:09 PM
For the Developer isnt laggy because its using his own game maker but for executable is laggy.
 
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pablo1517
Feb 12 2007, 7:30 PM
Quote

You said the exact same thing about his other game.Anyway cool game.Your games are the best.How do you make them so fast.

Becouse he isnt making his games on his onw engine -_-
 
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Shanks
Feb 12 2007, 11:34 PM
You know, Hello, you should stop submiting games that suck just so you can have another game finished. You should make your own engine and actually spend time on a game. I don't even download them anymore because they're always the same exact thing. Really, they are.
 
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bowser400
Feb 13 2007, 12:21 AM
Good game but you must work out a few bugs in the game.
 
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pablo1517
Feb 13 2007, 2:18 PM
Quote (Shanks on Feb 12 2007, 11:34 PM)
You know, Hello, you should stop submiting games that suck just so you can have another game finished. You should make your own engine and actually spend time on a game. I don't even download them anymore because they're always the same exact thing. Really, they are.

Finally someone who is able to see that. He's got exaclty what i mean ;). Respect.
 
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Gersony
Feb 13 2007, 3:35 PM
Hello, mabey you can make a big, good game! btw, If you want to reduce the lag, press F4 for Fullscreenmode :D
 
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pablo1517
Feb 13 2007, 9:41 PM
yes he would make a good big game, if he only knew how to programing a good game, and not using someone's engines. Lol.
 
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Bigbowsa
Feb 14 2007, 12:51 AM
Quote (pablo1517 on Feb 13 2007, 9:41 PM)
yes he would make a good big game, if he only knew how to programing a good game, and not using someone's engines. Lol.

Seriously people, what the hell is wrong with making a game using an engine? Not everybody can make their own, and Ultramario's engine rocks!
 
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Hello
Feb 14 2007, 1:56 AM
Quote (Bigbowsa on Feb 14 2007, 12:51 AM)
Seriously people, what the hell is wrong with making a game using an engine? Not everybody can make their own, and Ultramario's engine rocks!

Agreed.
 
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pablo1517
Feb 14 2007, 1:57 AM
you know what? I think like about 1.5 year ago, i haven't known how to make a game, but i took GM6.0 or 5.3 (i dont remember) asked some questions on forum. And just look, i can write my own engine with even multiplayer online options. Reading is not hard i think...
 
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FoxGuy
Feb 14 2007, 2:16 AM
This game seems too close to Journey to peach and is bland...
 
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SuperKoopa269
Feb 14 2007, 2:26 AM
Ultramario's engine has only been out for a bit and it's already as overused as Trisoft's...

Quote (Bigbowsa on Feb 13 2007, 3:51 PM)
Seriously people, what the hell is wrong with making a game using an engine? Not everybody can make their own, and Ultramario's engine rocks!


It's good, but has anyone considered making an original game with it with new features?
Trisoft syndrome.
I'll give this a whirl and your others, at least you can FINISH these, unlike me :D
(And so quickly, too...)
 
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mariodizzy
Feb 14 2007, 10:21 AM
Quote (SuperKoopa269 on Feb 14 2007, 4:26 AM)
Ultramario's engine has only been out for a bit and it's already as overused as Trisoft's...

I agree. He uses Handmade Engine, not Ultramario.
 
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Treeki
Feb 14 2007, 10:41 AM
Quote (SuperKoopa269 on Feb 14 2007, 4:26 AM)
It's good, but has anyone considered making an original game with it with new features?
Trisoft syndrome.

Actually...
Hello added all this to the Trisoft engine:
Switch blocks
Jump-through platforms (but they didn't work properly)
Fireballs (but they didn't work properly)
Red coin system
Banzai Bills
Port to GM6
and more stuff I can't remember.
Hello's added this to the ultramario engine:
Switch blocks
New HUD
Red coins
 
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Hello
Feb 14 2007, 12:38 PM
Quote (Jouw on Feb 14 2007, 10:41 AM)
Jump-through platforms (but they didn't work properly)
Fireballs (but they didn't work properly)

The updated version does.
 
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marioking
Feb 15 2007, 12:14 AM
Quote (Shanks on Feb 13 2007, 1:34 PM)
You know, Hello, you should stop submiting games that suck just so you can have another game finished. You should make your own engine and actually spend time on a game. I don't even download them anymore because they're always the same exact thing. Really, they are.

I don't get it the only problem is the gaps that make peices like floating blocks
 
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marioking
Feb 15 2007, 12:15 AM
And i really like hello's games,and yes he/she does make games very fast
 
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Josiah
Feb 15 2007, 5:55 AM
Quote (Bigbowsa on Feb 14 2007, 2:51 PM)
Seriously people, what the hell is wrong with making a game using an engine? Not everybody can make their own, and Ultramario's engine rocks!

it shows how lazy he can be
 
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Darth Usurper 
Feb 16 2007, 2:42 AM
Nice game, something should happen when you beat it.
 
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FoxGuy
Feb 16 2007, 3:47 AM
It seems alot of Helllo's games are slightly similar in a way.(Meaning graffix and MAYBE objectives)
 
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Darth Usurper 
Feb 16 2007, 10:38 PM
I did a review of this game, was it not taken?
 
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mariodizzy
Feb 17 2007, 4:25 PM
****, I can't get past Level 1.
 
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Matthew9
Feb 17 2007, 7:21 PM
How did you get the latest verson of the ultramario engine?
 
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Hello
Feb 17 2007, 7:22 PM
PM Ultramario.
 
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