Logo Image





How-Tos


Narrow Selection
Target Application:

Debug display script for GameMaker 8.x By: Murio [W]
Here is a "little" debug display script I wrote that shows:
-Frames per second (expected, actual, dropped amount)
-Last keyboard key or mouse button pressed
-Total number of objects (excluding the system object)
-Specified ...
Downloads: 925 Comments: 1 [NEW]  
Added: 06/02/14
Guide: Building Android apps using Game Maker: Studio By: Supernova [E] [W]
This short guide (easier to understand than YoYo Games guide) I wrote in HTML for a better understanding for making and publishing an Android game with GM Studio.
Downloads: 1041 Comments: 1 [NEW]  
Added: 04/17/14
Pixel Perfect Slope "Engine" By: darkblueyoshi
Also one of my old tutorials. This lets you go up and down bumpy slopes.
Downloads: 1226 Comments: 4 [NEW]  
Added: 04/05/14
Super Mario World Keyhole By: darkblueyoshi
This tutorial shows you how to make Mario draw behind a hole of any shape. This is written in C++/SDL1.2.
Downloads: 1039 Comments: 1 [NEW]  
Added: 03/14/14
Fullscreen + Fullscreen aspect ratio fix for Construct By: Nite Shadow [E]
This is a simple modification of a tutorial found on Scirra's forums, to allow fullscreen to display properly, and fix the aspect ratio.
Original Tutorial was created by "Ashley" and can be found at http://www.scirra.com/forum/fullscreen-while-keeping-aspect-ratio-with-bars_topic43714.html
Downloads: 915 Comments: 0  
Added: 01/28/14
Easy BG and Tile animation By: Renhoek [W]
This example shows how to create animations with background and tile resources instead of using a sprite, tile layer or background layer for every tiny animation.

I've tried commenting on the code and I've even written a 6 step tutorial ...
Downloads: 1105 Comments: 1 [NEW]  
Added: 12/29/13
CatezeeY's Effects Engine By: Gatete [W]
CatezeeY's Effects Engine is a set of particle effects for Game Maker 8 and Game Maker: Studio.

You have here 5 particle effects to choose and use on your games.

GIVE CREDIT IF USED!
Downloads: 1198 Comments: 7 [NEW]  
Added: 12/28/13
SNES SMB1 Underwater spriting tutorial By: Matojeje
v1.0
Game: Super Mario Bros. (SMB)
System: Super Nintendo (SNES)
By Matojeje CC-BY-ND
Don't claim as your own
Give credit
Thanks :)
Downloads: 1087 Comments: 0  
Added: 12/28/13
Supernova's Fancy Explosion Example By: Supernova [E] [W]
Want an exciting explosion rather than just a boring and/or crappy GIFs? This is your choice! Also the explosion used ONLY one single sprite without any extra subimages!

Made for Game Maker 8.0 and 8.1 (Pro ONLY). Game Maker 6, Game Maker ...
Downloads: 1148 Comments: 4 [NEW]  
Added: 12/24/13
Hello Mario Engine By: Hello [W]
The Hello Mario Engine is an open source engine for Game Maker Studio containing features from a variety of different 2D Mario games. This engine features tons of different powerups, over a hundred different enemies, and much, much more!

Preview: ...
Downloads: 2104 Comments: 20 [NEW]  
Added: 09/17/13
Object Sprite Repeater tutorial By: Darkchao
This is perfect for Waterfalls,lava falls and more like that!
This works on both,Pro and lite version of game maker 8!
Downloads: 951 Comments: 3 [NEW]  
Added: 08/28/13
Basic Superball Engine By: UltLuigi [W]
Just a basic Superball engine. includes the following features:
-Diagonal Movement on contact with obj_floor
-Coin collecting on contact with Coin ala Super Mario Land
I hope this will be of use to some. No credit required.
Downloads: 1040 Comments: 3 [NEW]  
Added: 07/31/13
Button Select Tutorial By: Nacitendo MFGG [E] [W]
This tutorial was created with Multimedia Fusion 2 Developer (Build R251). You may occasionally have problems with newer or older versions, it is not known ...
I did it so well that I'm impressed not only because of the way it developed, but ...
Downloads: 1037 Comments: 2 [NEW]  
Added: 07/29/13
Fire_Ball_Engine By: jeremiah6317
Today marks my first submission to
MFGG!!!:D, and I will like to represent myself with an engine that you all will find suitable for mario fangames!This is a PERFECT Fireball engine that i find myself quite happy to post on this site, It helps with ...
Downloads: 1047 Comments: 10 [NEW]  
Added: 07/18/13
YI Beanstalk How-to By: Gatete [W]
Here's your favourite cat with another how-to on the hand.

This time this how-to will teach you how to make those beanstalks from Super Mario World 2: Yoshi's Island

Give credit if used!
Downloads: 1069 Comments: 1 [NEW]  
Added: 07/06/13
Tile Border Detector (For Level Editors) By: lu9 [W]
With this How-to, you will learn to make a border detector to use in Level Editors (if your game might have one), so tiles automatically get changed whenever another tile is placed in front of it.
This system is also used in Rubis' Level Editor ...
Downloads: 1037 Comments: 1 [NEW]  
Added: 07/01/13
Inventory Tutorial By: WreckingGoomba [W]
This tutorial shows how to make a basic inventory. Press C for debug controls. This tutorial works with Game Maker 8.0 and later versions, both Lite and Pro.
Downloads: 940 Comments: 0  
Added: 06/24/13
Basic Construct Classic Goomba How-To By: Nite Shadow [E]
A simple playable engine and enemy movement example for Construct Classic. Doesn't get more basic than this.
Downloads: 796 Comments: 1 [NEW]  
Added: 06/07/13
DragBasic Engine 2 By: Gatete [W]
DragBasic Engine 2 is a basic platform engine for Game Maker 8.0 that contains the basic stuff you need to create a game.

Read the included 'Readme.txt' file to see a list of features.

Give credit if used ;)
Downloads: 1588 Comments: 2 [NEW]  
Added: 06/07/13
Basics Series: MMF2 Platforming Engine By: Vitiman
This is an engine showcasing how to make a platforming engine in Multimedia Fusion 2 using the Platform Movement Object. Also provided are examples of animation and simplistic enemy AI.

The Basics Series is a collaborative effort among MFGGers ...
Downloads: 894 Comments: 0  
Added: 06/06/13
Pages: (19) 1 2 3 4 ... 10 » ... Last »