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Supernova's Fancy Explosion Example By: Supernova [E] [W]
Want an exciting explosion rather than just a boring and/or crappy GIFs? This is your choice! Also the explosion used ONLY one single sprite without any extra subimages!

Made for Game Maker 8.0 and 8.1 (Pro ONLY). Game Maker 6, Game Maker ...
Downloads: 1021 Comments: 4 [NEW]  
Added: 12/24/13
Hello Mario Engine By: Hello [W]
The Hello Mario Engine is an open source engine for Game Maker Studio containing features from a variety of different 2D Mario games. This engine features tons of different powerups, over a hundred different enemies, and much, much more!

Preview: ...
Downloads: 1885 Comments: 20 [NEW]  
Added: 09/17/13
Object Sprite Repeater tutorial By: Darkchao
This is perfect for Waterfalls,lava falls and more like that!
This works on both,Pro and lite version of game maker 8!
Downloads: 867 Comments: 3 [NEW]  
Added: 08/28/13
Basic Superball Engine By: UltLuigi [W]
Just a basic Superball engine. includes the following features:
-Diagonal Movement on contact with obj_floor
-Coin collecting on contact with Coin ala Super Mario Land
I hope this will be of use to some. No credit required.
Downloads: 960 Comments: 3 [NEW]  
Added: 07/31/13
Button Select Tutorial By: Nacitendo MFGG [E] [W]
This tutorial was created with Multimedia Fusion 2 Developer (Build R251). You may occasionally have problems with newer or older versions, it is not known ...
I did it so well that I'm impressed not only because of the way it developed, but ...
Downloads: 964 Comments: 2 [NEW]  
Added: 07/29/13
Fire_Ball_Engine By: jeremiah6317
Today marks my first submission to
MFGG!!!:D, and I will like to represent myself with an engine that you all will find suitable for mario fangames!This is a PERFECT Fireball engine that i find myself quite happy to post on this site, It helps with ...
Downloads: 965 Comments: 10 [NEW]  
Added: 07/18/13
YI Beanstalk How-to By: Gatete [W]
Here's your favourite cat with another how-to on the hand.

This time this how-to will teach you how to make those beanstalks from Super Mario World 2: Yoshi's Island

Give credit if used!
Downloads: 996 Comments: 1 [NEW]  
Added: 07/06/13
Tile Border Detector (For Level Editors) By: lu9 [W]
With this How-to, you will learn to make a border detector to use in Level Editors (if your game might have one), so tiles automatically get changed whenever another tile is placed in front of it.
This system is also used in Rubis' Level Editor ...
Downloads: 967 Comments: 1 [NEW]  
Added: 07/01/13
Inventory Tutorial By: WreckingGoomba [W]
This tutorial shows how to make a basic inventory. Press C for debug controls. This tutorial works with Game Maker 8.0 and later versions, both Lite and Pro.
Downloads: 878 Comments: 0  
Added: 06/24/13
Basic Construct Classic Goomba How-To By: Nite Shadow [E]
A simple playable engine and enemy movement example for Construct Classic. Doesn't get more basic than this.
Downloads: 741 Comments: 1 [NEW]  
Added: 06/07/13
DragBasic Engine 2 By: Gatete [W]
DragBasic Engine 2 is a basic platform engine for Game Maker 8.0 that contains the basic stuff you need to create a game.

Read the included 'Readme.txt' file to see a list of features.

Give credit if used ;)
Downloads: 1187 Comments: 2 [NEW]  
Added: 06/07/13
Basics Series: MMF2 Platforming Engine By: Vitiman
This is an engine showcasing how to make a platforming engine in Multimedia Fusion 2 using the Platform Movement Object. Also provided are examples of animation and simplistic enemy AI.

The Basics Series is a collaborative effort among MFGGers ...
Downloads: 799 Comments: 0  
Added: 06/06/13
Smash Ball movement Engine By: Murio [W]
This includes movement of smash balls and when they are "damaged" (clicked) 5 times they disappear. I'm sorry but you have to code the smash ball effects after someone hits it yourself… :<

Made with GM8 Pro, should work with ...
Downloads: 450 Comments: 0  
Added: 05/28/13
Enemy & Powerup Movement Howto By: Millenium1250 [E] [W]
A beautiful how-to, made of platform movement, enemies, and powerup on the back object on ground for hit ? blocks.
Downloads: 403 Comments: 4 [NEW]  
Added: 05/23/13
S-Winamp Wrapper Extension By: Gatete [W]
S-Winamp is an extension for Game Maker that allows you to play music by using the extension from Winamp.

This was made by Shaltif of the Game Maker Community, give credit to him.
Downloads: 467 Comments: 1 [NEW]  
Added: 05/13/13
Waving Flag How-To By: Gatete [W]
This how-to will teach you how to make a wave animation without using lots and lots of frames.
Downloads: 508 Comments: 2 [NEW]  
Added: 05/06/13
DragezeeY Engine VII By: Gatete [W]
DragezeeY Engine VII is an open-source mario engine for Game Maker 8.0 Pro that contains stuff from the first mario game to the latest one.

If you use this engine, make something serious instead of using it as a level editor.

Read ...
Downloads: 1423 Comments: 35 [NEW]  
Added: 05/01/13
SMB2 Subspace Engine By: Supernova [E] [W]
DISCLAIMER: I did not made this engine! xn--e5x did! Though the engine itself is long lost in the internet but I eventually to bring it back!

And yet it's made from Hello Engine III. Please don't just start to abuse it as a level editor. ...
Downloads: 681 Comments: 8 [NEW]  
Added: 04/24/13
Ultimate Menu Engine 1.5 By: Mors Fangaming
My best submission. It features a logo and starting screen with three save slots. It was made from scratch.
You can use it without permission, just give credit and don't steal.
Downloads: 557 Comments: 3 [NEW]  
Added: 04/19/13
Variable Jump Height Example By: superbowser
This example shows how to allow the player to tap the jump button for a short jump or hold it for a higher jump (and anywhere in between). There are plenty of comments in the code to explain how it works.
Credit for the graphics goes to Elyk.
Downloads: 359 Comments: 0  
Added: 04/06/13
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