Logo Image





Reviews


Review Information
Game Reviewed Super Mario Battlefront, by GameStar18
Review Author Friendly Dictator
Created Jun 25 2012, 3:20 PM

General Commentary and Game Overview
When I first saw the screenshot, I was hopeful. "Maybe this could finally be a good 3D MFGG game!" I thought. Boy, was I ever disappointed.
 
Pros +3D
+Somewhat original concept
+Decently fitting music
 
Cons -Awkward controls
-Clashing graphics
-Poor physics
 
Impressions
Gameplay
2 / 10
The physics were terrible. It was way too hard to jump where you wanted to, getting into the pipe was nearly impossible due to glitches, and stomping on goombas was way harder than it needed to be. These subpar physics were further worsened by the VERY awkward controls.
 
Graphics
2 / 10
Yikes. The rendered Mario graphics clashed hideously with the M&L(?) goombas. As well, the NSMB background bushes & others were designed for a 2D game and didn't fit in a 3D environment.
 
Sound
8 / 10
The sound was actually pretty okay! The music fit decently well & wasn't overused, poorly-made midis. There were some okay sound effects in there, too.
 
Replay
1 / 10
There is no reason for me to want to play this game ever again.
 
Final Words
3 / 10
Don't let the fancy 3d fool you, this game is awful.

Comments
GameStar18 Jul 5 2012, 4:17 AM
I suppose I can understand what you mean by the poor physics and enemy stomping. The pipe was really tricky, I couldn't get it to work correctly at all times. I thought the 2D stuff looked ok but I guess some people didn't like it. I plan on using more 3D from now on for objects.

For controls, did you use JoyToKey with a joystick like I said to in my description and help info of the game? The controls are just fine if you do. That way you can set up the controls however you like. That's how it was meant to be. If you did, I can take note of the controls problem and keep it in mind.

Thanks for the input, even if it was quite harsh, ha ha. We all learn from other fans' feedback.
 
Pages: (1) 1 | Last Unread