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Review Information
Game Reviewed Mario & Luigi vs the Furbies (Revival Demo), by Supernova
Review Author DJane Coco
Created Apr 23 2012, 10:02 PM

General Commentary and Game Overview
So... as I wanted to see what you did with your engine I checked out this game. Sorry to say this, but I was negatively surprised. The game didn't quite fulfill my high expectations. I never played any other Furbie game, so I can't really compare. I'll just judge this game on its own.
 
Pros + Good Engine
+ Crazy idea, original
+ Some nice music
+ No overused graphics
+ Bonus Rooms
 
Cons - Way too slippery physics
- Gun system adds to much to it for me to handle
- Some furbies' appearance is unpredictable
- Plain assembling of graphics
- Useless lines of text
- Poor level design
- Too long boss battles
 
Impressions
Gameplay
6 / 10
So... the gameplay. It's your Supernova Engine, which is pretty cool. I really like that engine. I prefer it over the Hello Engine by a lot. Therefore, my expectations on this game were high too. However, some furby were poorly programmed. Level design isn't that great either and I didn't enjoy the first boss battle either. I'm yet to beat the second boss. The thing that bothered the most though was the gun system. It's simply too much. All that moving and then use guns too... sorry, but no. It doesn't work for me. Therefore, I mostly just jumped my way quickly through the levels. I forgot to check, so if you have customizable keys ignore this point: Make customizable keys. Why? Because most games use Z and X vice-versa: Z for running, X for jumping. Combined with A the controls were pure terror to me. Might be just me but think about it.
 
Graphics
7 / 10
Graphics. Hm. I'm not saying the graphics are bad. They are actually pretty cool, especially all those custom ones by you. But you simply put them to use badly. The whole game felt a bit "plain". I mean, just look at the map. Those tiles are great, but it just seems so... plain. You might want to work on that a bit - and by that I don't mean add trees on every free spot. All in all, they were alright.
 
Sound
8 / 10
I've got nothing to complain about music or sounds. They all seemed fitting and unoverused and fit within the style of the game.
 
Replay
5 / 10
Ehh, nothing much. Were there collectibles? I don't think so. You might add some to add to the replay value
 
Final Words
6 / 10
I found this game a little disappointing. It's possible to have fun here, but not much. I'm hoping to see the full version of this game to be really cool, because the basic concept of this game is not bad at all.

Comments
Double Agent Luigifan May 1 2012, 1:29 AM
Hey, would you say the graphics clash a little?
 
DJane Coco May 1 2012, 5:35 PM
Quote (luigifan64 on May 1 2012, 1:29 AM)
Hey, would you say the graphics clash a little?

Yeah
 
Double Agent Luigifan May 9 2012, 1:33 AM
Actually, if you take a look at the description, there's hints and unlockables. Also take a big look at my comment about that(not in this comment section, the game's comment section)
 
DJane Coco May 9 2012, 2:02 PM
Quote (luigifan64 on May 9 2012, 1:33 AM)
Actually, if you take a look at the description, there's hints and unlockables. Also take a big look at my comment about that(not in this comment section, the game's comment section)

Well, as I stated I wasn't sure about that. Looks like review score could have been a little higher, but it wouldn't have changed the final score.
 
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